Re: [Development] OpenGL Support in Qt5

2012-07-23 Thread Samuel Rødal
On 07/23/2012 12:25 PM, Knoll Lars (Nokia-MP/Oslo) wrote: > On 7/23/12 10:55 AM, "ext Samuel Rødal" wrote: > >> On 07/16/2012 10:59 PM, ext Fredrik Höglund wrote: >>> On Monday 16 July 2012, Thiago Macieira wrote: On segunda-feira, 16 de julho de 2012 07.47.10, gunnar.sle...@nokia.com w

Re: [Development] OpenGL Support in Qt5

2012-07-23 Thread lars.knoll
On 7/23/12 10:55 AM, "ext Samuel Rødal" wrote: >On 07/16/2012 10:59 PM, ext Fredrik Höglund wrote: >> On Monday 16 July 2012, Thiago Macieira wrote: >>> On segunda-feira, 16 de julho de 2012 07.47.10, >>>gunnar.sle...@nokia.com wrote: I both like and dislike the idea. Like because it resolve

Re: [Development] OpenGL Support in Qt5

2012-07-23 Thread Samuel Rødal
On 07/16/2012 10:59 PM, ext Fredrik Höglund wrote: > On Monday 16 July 2012, Thiago Macieira wrote: >> On segunda-feira, 16 de julho de 2012 07.47.10, gunnar.sle...@nokia.com >> wrote: >>> I both like and dislike the idea. Like because it resolves all the functions >>> and that way save a lot of p

Re: [Development] OpenGL Support in Qt5

2012-07-22 Thread Sean Harmer
On Saturday 21 July 2012 09:50:25 Sean Harmer wrote: > On Monday 16 July 2012 20:22:24 Sean Harmer wrote: > > On 16/07/2012 19:54, gunnar.sle...@nokia.com wrote: > > > On Jul 16, 2012, at 4:54 PM, ext Sean Harmer wrote: > > >> On Monday 16 July 2012 07:21:23 Thiago Macieira wrote: > > >>> On segund

Re: [Development] OpenGL Support in Qt5

2012-07-21 Thread Sean Harmer
On Monday 16 July 2012 20:22:24 Sean Harmer wrote: > On 16/07/2012 19:54, gunnar.sle...@nokia.com wrote: > > On Jul 16, 2012, at 4:54 PM, ext Sean Harmer wrote: > >> On Monday 16 July 2012 07:21:23 Thiago Macieira wrote: > >>> On segunda-feira, 16 de julho de 2012 15.12.15, Sean Harmer wrote: > >>>

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Fredrik Höglund
On Monday 16 July 2012, Thiago Macieira wrote: > On segunda-feira, 16 de julho de 2012 07.47.10, gunnar.sle...@nokia.com wrote: > > I both like and dislike the idea. Like because it resolves all the functions > > and that way save a lot of pain and dislike because it adds a lot of > > symbols, and

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Thiago Macieira
On segunda-feira, 16 de julho de 2012 18.54.17, gunnar.sle...@nokia.com wrote: > The reason we didn't go for this in the past is that end-user applications > always link directly against the OpenGL library, so it doesn't matter what > libraries Qt resolves at runtime. The app will resolve a differe

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Sean Harmer
On 16/07/2012 19:54, gunnar.sle...@nokia.com wrote: > On Jul 16, 2012, at 4:54 PM, ext Sean Harmer wrote: > >> On Monday 16 July 2012 07:21:23 Thiago Macieira wrote: >>> On segunda-feira, 16 de julho de 2012 15.12.15, Sean Harmer wrote: On Monday 16 July 2012 07:08:38 Thiago Macieira wrote: >>

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread gunnar.sletta
On Jul 16, 2012, at 4:54 PM, ext Sean Harmer wrote: > On Monday 16 July 2012 07:21:23 Thiago Macieira wrote: >> On segunda-feira, 16 de julho de 2012 15.12.15, Sean Harmer wrote: >>> On Monday 16 July 2012 07:08:38 Thiago Macieira wrote: I'm asking for Qt 5.0: what should we tell Linux distr

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Sean Harmer
On Monday 16 July 2012 08:09:29 BRM wrote: > > From: Sean Harmer > > I don't like how even building the wayland QPA plugin means that we limit > > Qt > > > > and the apps built with it to OpenGL ES. I really don't want to get into a > > situation where we can build modern OpenGL apps for the desk

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Stephen Kelly
On Monday, July 16, 2012 07:21:23 Thiago Macieira wrote: > On segunda-feira, 16 de julho de 2012 15.12.15, Sean Harmer wrote: > > On Monday 16 July 2012 07:08:38 Thiago Macieira wrote: > > > I'm asking for Qt 5.0: what should we tell Linux distributors to > > > configure qtbase with? Considering wh

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread BRM
> From: Sean Harmer > On Monday 16 July 2012 07:21:23 Thiago Macieira wrote: >> On segunda-feira, 16 de julho de 2012 15.12.15, Sean Harmer wrote: >> > On Monday 16 July 2012 07:08:38 Thiago Macieira wrote: >> > > I'm asking for Qt 5.0: what should we tell Linux distributors > to >> > > conf

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Sean Harmer
On Monday 16 July 2012 07:21:23 Thiago Macieira wrote: > On segunda-feira, 16 de julho de 2012 15.12.15, Sean Harmer wrote: > > On Monday 16 July 2012 07:08:38 Thiago Macieira wrote: > > > I'm asking for Qt 5.0: what should we tell Linux distributors to > > > configure > > > qtbase with? Considerin

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread simon.hausmann
It gets worse :) For the Linux Desktop we also want Qt to not only work with Mesa (which provides us with a GLES 2 api), we also want it to function with say the proprietary nvidia drivers, which do not provide GLES (on ia32/x64) or the wayland egl extensions. Simon -- Sendt fra min Nokia N91

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Thiago Macieira
On segunda-feira, 16 de julho de 2012 15.12.15, Sean Harmer wrote: > On Monday 16 July 2012 07:08:38 Thiago Macieira wrote: > > I'm asking for Qt 5.0: what should we tell Linux distributors to configure > > qtbase with? Considering what requirements qtwayland has, I think it needs > > to be -opengl

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Sean Harmer
On Monday 16 July 2012 07:08:38 Thiago Macieira wrote: > On segunda-feira, 16 de julho de 2012 13.30.31, Sean Harmer wrote: > > IMHO, no. If Desktop GL capabilities are present on the system then Qt > > should enable their use. In time Wayland maybe adopted by Desktop OpenGL > > vendors without the

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Thiago Macieira
On segunda-feira, 16 de julho de 2012 13.30.31, Sean Harmer wrote: > IMHO, no. If Desktop GL capabilities are present on the system then Qt > should enable their use. In time Wayland maybe adopted by Desktop OpenGL > vendors without the need of pulling in X and GLX but for now it is ES2 > only. "I

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Sean Harmer
On Monday 16 July 2012 05:10:25 Thiago Macieira wrote: > On segunda-feira, 16 de julho de 2012 07.47.10, gunnar.sle...@nokia.com wrote: > > I both like and dislike the idea. Like because it resolves all the > > functions and that way save a lot of pain and dislike because it adds a > > lot of symb

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Shawn Rutledge
On Monday wk29 2012 July 16 05:10:25 AM ext Thiago Macieira wrote: > On segunda-feira, 16 de julho de 2012 07.47.10, gunnar.sle...@nokia.com wrote: > > I both like and dislike the idea. Like because it resolves all the > > functions and that way save a lot of pain and dislike because it adds a > >

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Thiago Macieira
On segunda-feira, 16 de julho de 2012 07.47.10, gunnar.sle...@nokia.com wrote: > I both like and dislike the idea. Like because it resolves all the functions > and that way save a lot of pain and dislike because it adds a lot of > symbols, and I'm a little bit uncertain on the usecase. > > Because

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Sean Harmer
Hi Gunnar, On Monday 16 July 2012 10:00:03 gunnar.sle...@nokia.com wrote: > Compatibility between ES and desktop needs to be handled for these classes > to be used in Qt. For the core set that Qt/QML currently uses, this is > already handled by QOpenGLFunctions. ES does not support geometry shade

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread gunnar.sletta
On Jul 16, 2012, at 10:46 AM, ext Sean Harmer wrote: > Hi, > > On Monday 16 July 2012 07:47:10 gunnar.sle...@nokia.com wrote: >> I both like and dislike the idea. Like because it resolves all the functions >> and that way save a lot of pain and dislike because it adds a lot of >> symbols, and I'

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread Sean Harmer
Hi, On Monday 16 July 2012 07:47:10 gunnar.sle...@nokia.com wrote: > I both like and dislike the idea. Like because it resolves all the functions > and that way save a lot of pain and dislike because it adds a lot of > symbols, and I'm a little bit uncertain on the usecase. The use case is for an

Re: [Development] OpenGL Support in Qt5

2012-07-16 Thread gunnar.sletta
I both like and dislike the idea. Like because it resolves all the functions and that way save a lot of pain and dislike because it adds a lot of symbols, and I'm a little bit uncertain on the usecase. Because the functions are not a well defined subclass hierarchy (and nor can they be), the u

[Development] OpenGL Support in Qt5

2012-07-13 Thread Sean Harmer
Hi, I have pushed the following WIP patch for review: https://codereview.qt-project.org/#change,30554 The idea of this is to provide a set of classes that expose the OpenGL functions specific to the version and profile of the corresponding QOpenGLContext. This means that it is no longer neces