On Thursday 21 August 2014 06:52:06 Keränen Pasi wrote:
> Hi Thiego,
>
> Sorry didn¹t mean to jump the gun. Still a bit new to the Qt process. Just
> to clarify, the module is not yet part of ³Qt proper². I guess a more
> correct term for it would have been ³a playground type of preview of a
> pot
Forgot to mention, that the “stable” branch of my three.js port should run
out of the box on top of QtCanvas3D, the dev branch is always work in
progress more or less so might work, but probably doesn't. You can find
the stable branch at: https://github.com/tronlec/three.js/tree/stable
Pasi
On 2
Hi Thiego,
Sorry didn¹t mean to jump the gun. Still a bit new to the Qt process. Just
to clarify, the module is not yet part of ³Qt proper². I guess a more
correct term for it would have been ³a playground type of preview of a
potential new Qt module². Accepting it as new module in Qt proper shoul
Hi Gunnar,
Thanks for the comments, quite a lot to go through, but let me answer the
simplest and shortest ones first.
>> The docs say it is an OpenGL-like implementation.
True, should say WebGL like, I have a list of differences on API level
that I¹ve maintained when implementing the context, b
On Wednesday 20 August 2014 13:27:54 Keränen Pasi wrote:
> Hi,
>
> As part of Lars’s blog post some of you may have noticed that a new module
> called QtCanvas3D became available at
> https://qt.gitorious.org/qt/qtcanvas3d
Just for the sake of Qt Project procedures:
This is my +1 vote as a Maint
Hi Pasi,
I'm super happy that we are finally getting support for WebGL in QML, so thanks
for picking this up.
I have some suggestions for further improvement though:
We have a couple of items that implement QSGTextureProvider as an API. It would
be really nice if we could use these directly as
yay! :)
On 20 Aug 2014, at 15:27, Keränen Pasi wrote:
> Hi,
>
> As part of Lars’s blog post some of you may have noticed that a new module
> called QtCanvas3D became available at https://qt.gitorious.org/qt/qtcanvas3d
>
> QtCanvas3D module is a lightweight implementation of a QML canvas comp
Hi,
As part of Lars’s blog post some of you may have noticed that a new module
called QtCanvas3D became available at https://qt.gitorious.org/qt/qtcanvas3d
QtCanvas3D module is a lightweight implementation of a QML canvas component
that allows you to get a 3D context object that you can then us