Re: [Development] MouseArea: updating hover state when the area moves

2013-08-23 Thread Knoll Lars
On 8/21/13 7:14 PM, "Alan Alpert" <4163654...@gmail.com> wrote: >On Wed, Aug 21, 2013 at 8:31 AM, Josh Faust >wrote: >> >> On Tue, Aug 20, 2013 at 12:44 AM, Nils Jeisecke >> wrote: >>> >>> On Tue, Aug 20, 2013 at 6:15 AM, Josh Faust >>> wrote: >>> >I'm curious what the reasoning behind this is.

Re: [Development] MouseArea: updating hover state when the area moves

2013-08-21 Thread Alan Alpert
On Wed, Aug 21, 2013 at 8:31 AM, Josh Faust wrote: > > On Tue, Aug 20, 2013 at 12:44 AM, Nils Jeisecke > wrote: >> >> On Tue, Aug 20, 2013 at 6:15 AM, Josh Faust >> wrote: >> >I'm curious what the reasoning behind this is. Is it just a performance >> > optimization? >> I think so. Currently scen

Re: [Development] MouseArea: updating hover state when the area moves

2013-08-21 Thread Josh Faust
On Tue, Aug 20, 2013 at 12:44 AM, Nils Jeisecke wrote: > On Tue, Aug 20, 2013 at 6:15 AM, Josh Faust > wrote: > >I'm curious what the reasoning behind this is. Is it just a performance > optimization? > I think so. Currently scene items don't get a notification if their > absolute positioning cha

Re: [Development] MouseArea: updating hover state when the area moves

2013-08-19 Thread Nils Jeisecke
On Tue, Aug 20, 2013 at 6:15 AM, Josh Faust wrote: >I'm curious what the reasoning behind this is. Is it just a performance >optimization? I think so. Currently scene items don't get a notification if their absolute positioning changes while the relative position to the parent does not. See http:

[Development] MouseArea: updating hover state when the area moves

2013-08-19 Thread Josh Faust
>From the MouseArea docs: Warning: This property is not updated if the area moves under the mouse: containsMouse will not change I'm curious what the reasoning behind this is. Is it just a performance optimization? I ask as it makes a number of things not work properly when: * The window resize