Hi,
> This is by design for Qt::AA_EnableHighDpiScaling: you get the logical
window size.
Yes, seems it is. I did not know that. Now, I do not use
Qt::AA_EnableHighDpiScaling
at all, because I need to operate with a real resolutions.
Many thanks, anyway. :)
2018-01-15 17:12 GMT+03:00 Morten Sør
This is by design for Qt::AA_EnableHighDpiScaling: you get the logical window
size. The
physical size can be computed by multiplying with
QQuickWindow::effectiveDevicePixelRatio().
For QtLocation it looks like you have to enable high-dpi tiles by setting
“osm.mapping.highdpi_tiles"
(or a simil
Plz use https://bugreports.qt.io/ for bug reports and feature requests.
Qt Development ML is for discussions around Qt development, not even about
development with Qt.
Regards,
Konstantin
2018-01-13 22:27 GMT+04:00 Denis Shienkov :
> The problem was in Qt::AA_EnableHighDpiScaling option.
>
>
The problem was in Qt::AA_EnableHighDpiScaling option.
13.01.2018 19:34, Denis Shienkov пишет:
Hi all.
Rigth now I faced with the strange issue is that the QML
window size (screen) does not correspond to the display
resolution.
For example, I have the "ASUS ZenFone 4 Max ZC554KL"
smartphone
Hi all.
Rigth now I faced with the strange issue is that the QML
window size (screen) does not correspond to the display
resolution.
For example, I have the "ASUS ZenFone 4 Max ZC554KL"
smartphone which has display resolution as 1280x720 pixels.
But if I run there the QML application and try to