Re: [Development] Introducing Qt Gamepad, a new qt-labs project

2015-05-13 Thread Christian Gagneraud
On Wed, 13 May 2015 08:00:07 Nichols Andy wrote: > > On 13 May 2015, at 01:04, Christian Gagneraud > > mailto:chg...@gna.org>> wrote: > > > > Any chance QtGamepad would provide support for devices like the > > SpaceNavigator (3D mouse) [1]? I recently posted a question about this on > > this mail

Re: [Development] Introducing Qt Gamepad, a new qt-labs project

2015-05-13 Thread Nichols Andy
On 13 May 2015, at 01:04, Christian Gagneraud mailto:chg...@gna.org>> wrote: Any chance QtGamepad would provide support for devices like the SpaceNavigator (3D mouse) [1]? I recently posted a question about this on this mailing list [2]. These 3D mice send events for translation and rotation aro

Re: [Development] Introducing Qt Gamepad, a new qt-labs project

2015-05-12 Thread Christian Gagneraud
On Tue, 12 May 2015 16:16:00 Nichols Andy wrote: > You may have noticed if you religiously watch #qt-labs or just poke around > on code.qt.io page that a new project has recently been added to qt-labs. > QtGamepad is a spare-time / creative Friday project that I've been playing > with on-and-off s

[Development] Introducing Qt Gamepad, a new qt-labs project

2015-05-12 Thread Nichols Andy
You may have noticed if you religiously watch #qt-labs or just poke around on code.qt.io page that a new project has recently been added to qt-labs. QtGamepad is a spare-time / creative Friday project that I've been playing with on-and-off since 2012. Some of you may have seen the first versio