Thanks for quick reply!
I think, you can represent cubemap as an array with 6 images (right now, i
generate one big texture that includes all 6 images, but i can separate them)
and use QImageReader to read that array.
Not sure if this works for texture arrays, i didn't explore that part of the
Hi,
On Wednesday 13 November 2013 20:36:06 Иван Комиссаров wrote:
> Hello, i've uploaded initial version of my DirectDraw Surface image handler
> https://codereview.qt-project.org/#change,71216
Very interesting! Adding support for DDS files is something I'm looking to do
for Qt 5.3 to improve th
Hello, i've uploaded initial version of my DirectDraw Surface image handler
https://codereview.qt-project.org/#change,71216
Are there anyone who is familiar with this format who can do a review?
Иван Комиссаров
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