Re: [Development] Deprecation of Qt Canvas3D in 5.12

2018-11-09 Thread Andy Nichols
On Behalf Of Miller, Douglas K. CONT NAVAIR 2109, 1, N139 Sent: Thursday, November 8, 2018 9:00 PM To: development@qt-project.org Subject: [Development] Deprecation of Qt Canvas3D in 5.12 I just realized from the Qt 5.12 New Features posting that Qt Canvas 3D will be deprecated in 5.12. I'

[Development] Deprecation of Qt Canvas3D in 5.12

2018-11-08 Thread Miller, Douglas K. CONT NAVAIR 2109, 1, N139
I just realized from the Qt 5.12 New Features posting that Qt Canvas 3D will be deprecated in 5.12. I'm working on my second application that uses it now and I'm concerned that the decision to deprecate it has been made too hastily. The real advantage I see in using it is that it offers a thre

Re: [Development] Deprecation of Qt Canvas3D in 5.12

2018-09-11 Thread Pasi Keränen
2018 at 11.59 To: Lars Knoll , Pasi Keränen Cc: Qt development mailing list Subject: Re: [Development] Deprecation of Qt Canvas3D in 5.12 +1 from me as well. It is good to mark it deprecated to give the right message for our users. Yours, Tuukka From: Development on behalf

Re: [Development] Deprecation of Qt Canvas3D in 5.12

2018-09-03 Thread Tuukka Turunen
] Deprecation of Qt Canvas3D in 5.12 +1 from my side. Cheers, Lars On 31 Aug 2018, at 12:23, Pasi Keränen mailto:pasi.kera...@qt.io>> wrote: We’ve maintained the Canvas3D (a WebGL like API for Qt Quick JavaScript) module with very minimal effort, but when we look at our future it seems clear w

Re: [Development] Deprecation of Qt Canvas3D in 5.12

2018-09-03 Thread Lars Knoll
+1 from my side. Cheers, Lars On 31 Aug 2018, at 12:23, Pasi Keränen mailto:pasi.kera...@qt.io>> wrote: We’ve maintained the Canvas3D (a WebGL like API for Qt Quick JavaScript) module with very minimal effort, but when we look at our future it seems clear we need to start supporting multiple

[Development] Deprecation of Qt Canvas3D in 5.12

2018-08-31 Thread Pasi Keränen
We’ve maintained the Canvas3D (a WebGL like API for Qt Quick JavaScript) module with very minimal effort, but when we look at our future it seems clear we need to start supporting multiple low level APIs in Qt’s graphics stack and make our graphics stack less OpenGL centric. This was discussed i