uploading, etc. are handled before the first showEvent occurring.
It is possible to make a workaround, but really it would be a hell of a work.
That's why I am hoping it will be fixed in the next release maybe, if it's an
error.
Best regards,
Csaba Csernai
2013/11/29 joao morgado
Hi
Hi
I had the same similar issue, I was using a parent widget, with buttons and a
frame with a child qglwidget derived class.
What I did was to create a method in the child qglwidget derived class to
initialize the shaders, and I only calls this method inside the showEvent() of
the parent widge
What about #qt-quick and #qt-quick-development ? That way I think is clear to
the developer the diference between the 2.
João de Deus
De: Bache-Wiig Jens
Para: Nurmi J-P
Cc: "development@qt-project.org"
Enviadas: Quarta-feira, 12 de Junho de 2013 13:34
Ass
Hi
Thanks for this solution, I was having the same problem. But it only works for
QtQuick 2.0, it seems propagateComposedEvents it's not available in QtQuick 1.1
: (
Regards
João de Deus
De: Sean Harmer
Para: development@qt-project.org
Enviadas: Sábado, 1
There was an old but very cool extended version made by some guy at QtCentre
http://www.qtcentre.org/threads/22942-Extended-cannon-example-My-first-little-Qt-project
João de Deus
De: Alan Alpert <4163654...@gmail.com>
Para: Tvete Paul
Cc: "development@qt-pr
_
De: Bache-Wiig Jens
Para: joao morgado
Cc: Gustavsen Richard ; development
Enviadas: Quarta-feira, 13 de Março de 2013 17:43
Assunto: Re: [Development] Qt for iOS - iOSStyle
On Mar 13, 2013, at 5:07 PM, joao morgado
wrote:
To Richard:
>What your saying makes perfect sense to me, and
Enviadas: Quarta-feira, 13 de Março de 2013 14:32
Assunto: Re: [Development] Qt for iOS - iOSStyle
On Mar 13, 2013, at 12:58 PM, Frank Hemer
wrote:
> On Wednesday 13 March 2013 04:46:43 joao morgado wrote:
>> I really don't understand why QtWidgets are not suitable for mo
I really don't understand why QtWidgets are not suitable for mobile plataforms.
What is the technicall reason ?
Following the Qt "code once deploy everywhere" I have apps with pratically the
same code for desktop, symbian and Blackberry. Sometimes the requirements for
technicall / engineering ap
+1 for picking / collision detection.
Regards
Joao de Deus
De: Sean Harmer
Para: development@qt-project.org
Enviadas: Segunda-feira, 7 de Janeiro de 2013 16:38
Assunto: Re: [Development] OpenGL in Qt 5.1 and onwards
On Monday 07 January 2013 17:29:45 Laszlo
What a beautifull project you got there in your hands :)
Congratulations and all the best
João de Deus
De: Marc Mutz
Para: development@qt-project.org
Enviadas: Terça-feira, 18 de Dezembro de 2012 23:18
Assunto: [Development] If you're waiting for reviews fro
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