> On 18 Sep 2015, at 09:19, Knoll Lars wrote:
>
> Looks good to me, I assume the interface is for the backend, is that
> correct?
>
Yes that’s correct.
—
Yoann
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> On 16 Sep 2015, at 17:18, Oswald Buddenhagen
> wrote:
>
> On Wed, Sep 16, 2015 at 02:34:49PM +, Lopes Yoann wrote:
>> · for any Distributable Code having a filename extension of .lib,
>> distribute only the results of running such Distributable Code throug
Hello all,
In order to improve and add missing features in the DirectShow Qt Multimedia
backend, I’d like to include a third-party library in Qt, namely, the
DirectShow Base Classes Library [1]. See link [2] for the patch adding it in Qt
Multimedia.
I’m just not sure about the legal part. This
> On 13 Jul 2015, at 23:56, Matías Néstor Ares wrote:
>
> Is there some place to take a look to a list of supported features and
> available platforms?
https://wiki.qt.io/Qt_5.5.0_Multimedia_Backends
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> On 13 Jul 2015, at 04:24, Matías Néstor Ares wrote:
>
> No matter what is set on imageProcessing (saturation, contrast, etc) there
> are no changes in the images.
>
> My question is: Do this feature work? if it is the case, is there something
> else to include in addition to the examples cod
On 08 Jul 2015, at 03:29, Paul Hesse
mailto:hds...@bellsouth.net>> wrote:
My question, Has VAAPI calls been implemented as part of what gets passed to
gstreamer so as to leverage HW video decode in QT 5.5 Multimedia ?
Qt Multimedia doesn’t currently support HW-accelerated video decoding using
> On 08 Jun 2015, at 15:38, Marc Mutz wrote:
>
> On Friday 05 June 2015 10:10:52 Frederik Gladhorn wrote:
>> +typedef QPair FrameRateRange;
>
> Should be a struct, not a QPair:
>
> FrameRateChange chg = ...;
> chg.first... // what's first???
> chg.second... // what's second???
It’s
?The gst-0.10 backend is not going away, we'll still have it along gst-1.0. It
was decided to do a soft release for the gst-1.0 port. In Qt 5.5, gst-0.10 will
still be used by default, Qt will have to be configured with some option to
enable gst-1.0. It will then become the default backend in Qt
There is no API in Qt Multimedia to do this. As mentioned, QMediaRecorder can
only be used with a QCamera.
In a similar fashion to QAudioDecoder, we could have APIs like QAudioEncoder,
QVideoDecoder and QVideoEncoder. Though, considering the amount of work there
is to improve existing APIs, I d
You can get information about what is supported by each backend in this wiki
page: http://qt-project.org/wiki/Qt_Multimedia_Backends
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On Jan 22, 2014, at 3:32 PM, Tomasz Olszak wrote:
I noticed that there was no activity in this branch since end of
October. Is there any TODO list... what need to be done to merge it
with dev?
Indeed there hasn't been any activity. It currently contains what was started
by Ilay and Jim. I haven
On Jan 22, 2014, at 10:07 AM, Tomasz Olszak wrote:
> Hi.
>
> Is gstreamer 1.0 integration planned for 5.3?
>
Ongoing porting effort is happening in the 'wip/gstreamer-1.0' branch.
It most likely won't make it into Qt before 5.4.
Yoann Lopes
Senior Software Engineer - Digia, Qt
Visit us on: ht
Hi,
No you can't do that using the Qt API only. The only way would be to create a
custom QAbstractVideoSurface (to set on QCamera) from where you would get the
video frames and would be able to process them. Then the problem is that you
can't use QMediaRecorder to save to a file, you would have
On Oct 7, 2013, at 8:48 PM, Thiago Macieira wrote:
> Would this class work with a different JNI? Suppose Qt Jambi wanted to use
> those classes. Would they even compile?
Compiling wouldn't be the problem. A few implementation details can work only
on Android, namely the way we get the Java VM
Hi,
Here is a summary of the discussion about Qt Multimedia. For more information,
please see the wiki page at http://qt-project.org/wiki/Qt_Multimedia
- The overall quality of the module should be improved. This means better
documentation, fixing and re-enabling some auto-tests, adding missing
Hi,
Good suggestion, I created a task for this:
https://bugreports.qt-project.org/browse/QTBUG-32129
Yoann Lopes
Senior Software Engineer - Digia, Qt
Visit us on: http://qt.digia.com
On Jun 30, 2013, at 5:01 PM, qtnext wrote:
yes I know but you have far from a seamless loop ... and it shou
as well?
Best regards,
Ola Røer Thorsen
Den 2013-06-17 13:40, skrev Lopes Yoann:
Hi,
This is a known issue.
Angle and OpenGL builds use different decoding pipelines. With Angle, the
plugin can do hardware decoding using DXVA, while when using pure OpenGL it is
not possible and the pipeline is
Hi,
This is a known issue.
Angle and OpenGL builds use different decoding pipelines. With Angle, the
plugin can do hardware decoding using DXVA, while when using pure OpenGL it is
not possible and the pipeline is setup with a custom video sink (software
decoding) that is known to be buggy...
Hi,
There is an issue in 5.1 when starting a video immediately on app startup.
Could you try to delay the loading and starting of the video, on mouse click
for example, and see if the problem is still there?
If you compile the wip/android branch, make sure to remove the 5.1 multimedia
plugin b
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