amples/quick. These all
> require OpenGL 2.0.
>
>
> BR,
>
> Laszlo
>
>
>
> ------
> *From:* development-bounces+laszlo.agocs=theqtcompany@qt-project.org
> on
> behalf of Dov Grobgeld
> *Sent:* Saturday, January 24, 2015 5:34 PM
> *To:* devel
I'm trying to write a cross platform OpenGL application. It is currently
working both on Linux and on Windows when I'm working at the actual
computer, but it fails when trying to run the application under the remote
desktop rdp protocol from Windows to Linux. I traced down the failure to
the fact t
Thanks Reaud and Mathew! The s/update/updateGL/ fixed the problem!
Btw, I initially copied the use of updateGL() from
.../examples/opengl/hellogl/glwidget.cpp, which still (git HEAD) uses it.
Shouldn't this be changed for the same reason as well?
Regards,
Dov
On Fri, Nov 21, 2014 at 11:39 PM, Ma
n Thursday 20 November 2014 10:13:26 Dov Grobgeld wrote:
>
> > Will it help if I create a minimum program reproducing the problem?
>
> I can't comment on your actual problem, but yes, this is definitely the
> way to go...
>
> _
Hello. This is my first post to this list, so if there is another forum
more suited, please let me know.
I'm writing a QT application that includes a viewer for 3D-models. I got
the same code (with an ifdef for includes) running under both qt4 and qt5
in Linux. The program loads a model of about ~