Re: [Development] QSG render thread crashes during volumetric rendering

2014-12-15 Thread Cartik Sharma
can't call it in the new mousePressEvent since the original context is lost. Any idea how to fix this. Best regards, Cartik On Mon, Dec 15, 2014 at 2:35 PM, Sean Harmer wrote: > > On Monday 15 December 2014 14:16:17 Cartik Sharma wrote: > > Thanks so much. I tried a view.resetO

Re: [Development] QSG render thread crashes during volumetric rendering

2014-12-15 Thread Cartik Sharma
p for the renderer. > > cheers, > Gunnar > > On 12 Dec 2014, at 21:19, Cartik Sharma wrote: > > Hello, > > I'm trying to do volumetric rendering with VTK using the > QVTKFramebufferObject class from > https://gist.github.com/nocnokneo/c3fb01bb7ecaf4

[Development] QSG render thread crashes during volumetric rendering

2014-12-12 Thread Cartik Sharma
Hello, I'm trying to do volumetric rendering with VTK using the QVTKFramebufferObject class from https://gist.github.com/nocnokneo/c3fb01bb7ecaf437f7d6 Essentially this is a class based on QQuickFramebufferObject and over rides rendering with certain presets for OpenGL states. It works well for