Re: [Development] QtGamepad module and Qt 6

2021-03-09 Thread Andy Nichols
Hi Brad, At least currently we haven't planned to port QtGamepad to Qt 6 yet. Couple reasons: 1) Time constraints, and QtGamepad is pretty low priority overall 2) It would be nice to take advantage of a major version to fix some API issues, so not rushing it out, and losing the chance to fix thi

[Development] QtGamepad module and Qt 6

2021-03-09 Thread Brad Parker
Is the QtGamepad module planned to be included with Qt 6? I realize there have not been many commits to this module for a long time. If not, is there anything I can do to facilitate this? If the maintainer is no longer interested in this module, I would be willing to take it over. I already have a

Re: [Development] User-defined literals for QString (and QByteArray)

2021-03-09 Thread Giuseppe D'Angelo via Development
Il 09/03/21 07:42, André Pönitz ha scritto: What if there weren't overloads of the actual functions on QString and QStringView? https://wandbox.org/permlink/rdIhbPRdGHuWWxFW I'm not sure what QStringArg is supposed to be: a view? A container? A type-erased view-or-container? Anyways, this i