Hi,
În ziua de sâmbătă, 21 iulie 2018, la 11:06:30 EEST, Vincas a scris:
> Story:
>
> https://www.xda-developers.com/google-android-q-vulkan-graphics-render-ui/
>
> I wonder how it could affect QML apps built for Android?
It doesn't mean that OpenGL support will be removed, so there should be n
On Saturday, 21 July 2018 16:52:44 PDT Jason Newton wrote:
> -Ability to build external libraries from source or pull in binary
> libraries
This is not a feature. It's a misfeature.
It's EXACTLY the reason our seniormost engineers spent three days trying to
upgrade TensorFlow in Clear Linux. Tha
On Saturday, 21 July 2018 10:39:49 PDT Иван Комиссаров wrote:
> 1. IDE integration. I really need the IDE know the correct CXX flags for
> each separate file in my project - that is includes, c++ version and so on.
> Currently i’m using a generated CMake file at my work and the integration
> with Q
I'll see what I can dig up, but it's a low priority and I don't have access to
that repo anymore.
> Sent: Wednesday, July 18, 2018 at 9:47 AM
> From: "Kai Koehne"
> To: "Jason H"
> Cc: scootergrisen , "development@qt-project.org"
>
> Subject: RE: RE: [Development] Qt Linguist should tell how
I think this is an incredibly important issue! Sorry if this creates
a new thread, I'm hopping on the ML and I don't have any previous
mails to reply-to.
I wanted to mention that this is on my mind alot for a few years days
as a user for a plethora of libraries. My conclusion for the build
syste
Vincas writes:
https://www.xda-developers.com/google-android-q-vulkan-graphics-render-ui/
I wonder how it could affect QML apps built for Android?
It probably won't. Qt has pretty extensive integration for Vulkan.
--
Brett M. Gilio
Free Software Foundation, Member
https://parabola.nu | htt
Иван Комиссаров wrote:
> I have several other requirements for the buildsystem.
> 1. IDE integration. I really need the IDE know the correct CXX flags for
> each separate file in my project - that is includes, c++ version and so
> on. Currently i’m using a generated CMake file at my work and the
>
El vie., 20 de jul. de 2018 23:36, Thiago Macieira <
thiago.macie...@intel.com> escribió:
> Hello
>
> Having spent far too much time trying to figure out why crappy
> buildsystems
> cause failures in distros (like TensorFlow or libvpx - see
> https://plus.google.com/+ThiagoMacieira/posts/DqTKdRGfu
What you wrote reminds me how government officials spent budget money for the
new cars in my country. They write specific tender documentation that fits only
one car, say Chevrolet Tahoe (for example, "the car that fits 9 people, has
leather interior and has the power of 200hp»). The argumentat
On Sat, Jul 21, 2018 at 4:42 PM, Jean-Michaël Celerier
wrote:
> That's fairly disingenuous, if not blatantly false. There are, like, 6 .cpp
> files in the CMake repo which provide the Qt-specific commands :
> https://github.com/Kitware/CMake/tree/master/Source (grep for cmQt).
>
What is disingenu
Il 21/07/2018 17:42, Jean-Michaël Celerier ha scritto:
Besides... why would it matter that they are implemented in C++ instead
of cmake-lang ? If anything, CMake's automoc is in my experience much
faster to process the whole repo.
Playing devil's advocate, please bear with me:
Because it mak
On Saturday, 21 July 2018 05:42:08 PDT Kevin Kofler wrote:
> Bogdan Vatra via Development wrote:
> > Anyway IMHO is more important to have a clean, nice and easy to use syntax
> > and to be tooling friendly than 1.b.
>
> A custom build system is always a major pain point for distributions. A
> cir
On Saturday, 21 July 2018 00:18:40 PDT Bogdan Vatra via Development wrote:
> I'm not trying to sell GN here, because from my experience, Google folks are
> quite difficult to work with and not very open to changes.
Yes, they are. My email started with relating problems trying to build
TensorFlow.
On Friday, 20 July 2018 19:35:48 PDT Thiago Macieira wrote:
> c) Must not require too-recent version in order to compile Qt. The versions
> found in ( a) must be sufficient to build Qt 6.0 and this must continue
> throughout Qt 6's lifetime.
Clarification: I don't mean the versions found at 6.0's
That's fairly disingenuous, if not blatantly false. There are, like, 6 .cpp
files in the CMake repo which provide the Qt-specific commands :
https://github.com/Kitware/CMake/tree/master/Source (grep for cmQt).
Besides... why would it matter that they are implemented in C++ instead of
cmake-lang ?
>> How much custom c++ code does it contains for just qt?
>
> which build system which supports automatic calling of moc doesn't have
> specific code for qt ?
Qbs :-)
At least no C++ code.
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CMake has its own 'language' that was retrofitted after the fact, evolving
from a simple definition based system.
So why aren't all these special rules written in that 'language' then? 150
odd k of qt c++ hacks is what we get instead.
On Sat, Jul 21, 2018, 3:26 PM Jean-Michaël Celerier <
jeanmich
> How much custom c++ code does it contains for just qt?
which build system which supports automatic calling of moc doesn't have
specific code for qt ?
---
Jean-Michaël Celerier
http://www.jcelerier.name
On Sat, Jul 21, 2018 at 3:48 PM, Ray Donnelly
wrote:
> As someone who works on a cr
As someone who works on a cross platform distribution let me tell you that
cmake is plain terrible. How much custom c++ code does it contains for just
qt? Loads, absolutely tonnes or rubbish.
On Sat, Jul 21, 2018, 1:49 PM Jean-Michaël Celerier <
jeanmichael.celer...@gmail.com> wrote:
> > There is
> There is a build system that fulfills all of Thiago's points, and it is
already widely used in the Qt community: CMake.
+1, I was flabbergasted when the big objection against CMake in Qt 6 boiled
down to "it does not supports all the architectures that Qt supports", so
instead of contributing th
Bogdan Vatra via Development wrote:
> Anyway IMHO is more important to have a clean, nice and easy to use syntax
> and to be tooling friendly than 1.b.
A custom build system is always a major pain point for distributions. A
circular dependency (what Thiago's 1.b forbids) makes it particularly
pa
Thiago Macieira wrote:
> https://plus.google.com/+ThiagoMacieira/posts/DqTKdRGfuwR
There is also this classic (more than 9 years old, yet still to the point):
https://spot.livejournal.com/308370.html
In particular:
> * You've written your own build tool for this code [ +100 points of FAIL ]
:-)
Story:
https://www.xda-developers.com/google-android-q-vulkan-graphics-render-ui/
I wonder how it could affect QML apps built for Android?
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Hi,
În ziua de sâmbătă, 21 iulie 2018, la 09:40:47 EEST, Allan Sandfeld Jensen a
scris:
> On Samstag, 21. Juli 2018 07:38:10 CEST Bogdan Vatra via Development wrote:
> > Hi,
> >
> > În ziua de sâmbătă, 21 iulie 2018, la 05:35:48 EEST, Thiago Macieira a
>
> scris:
> > > Hello
> > >
> > > Having
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