Greetings,
We use both QT5 and the Autodesk FBX loader in our application - and we
would strongly prefer Qt to NOT link it in.
There is a need quite often for us to update the Autodesk FBX SDK
asymmetrically to QT, and it would be preferable QT doesn't use it in
order to avoid potential conf
On domingo, 30 de outubro de 2016 09:03:59 PDT Sean Harmer wrote:
> I guess this is similar to the database driver plugins.
Right.
We ship the compiled plugins for both MySQL and PostgreSQL, but not their
libraries, so the plugins can't be loaded unless the user installs the
required client lib
On 30 October 2016 at 09:03, Sean Harmer wrote:
> What can we do in terms of pre-compiled release builds of Qt? Is it
> feasible for us to distribute the runtime lib required by the plugin from
> the fbx SDK? Or do we need to find some other solution such as build the
> plugin for the release pac
Hi,
a very common request is for Qt 3D to support the Autodesk FBX file
format which is a pretty standard format for exchanging 3D meshes, and
animations. Unfortunately the format is undocumented and proprietary but
Autodesk does provide a free (as in beer) SDK that can be used to parse
FBX f