On Oct 10, 2014, at 8:16 PM, Adam Light wrote:
>
>
> On Fri, Oct 10, 2014 at 7:25 AM, Ziller Eike
> wrote:
>
> On Oct 10, 2014, at 3:37 PM, Adam Light wrote:
>
> > On the flip side, our large Qt application runs on Mac and Windows and
> > we're intentionally using QSettings with INI form
Gentlemen,
With 5.4 taken yesterday (and all recent commits are seen in log),
somehow QTBUG-39981 issues are still inside, updated,
and QTBUG-41275 was reopened.
Thanks.
Robert
___
Development mailing list
Development@qt-project.org
http://lists.qt-projec
On 12 Oct 2014, at 22:18, Sean Harmer wrote:
> On 12/10/2014 21:08, Ray Donnelly wrote:
>> On Sun, Oct 12, 2014 at 8:56 PM, Sean Harmer wrote:
>>> Hi,
>>>
>>> just a quick heads up that Qt3D's wip/newapi branch now displays content
>>> usign threaded rendering on windows. I've tested with MSVC
My name is Lee Powell, I'm a developer for Scrivener for Windows and
Linux along with Tiho Dolapchiev. We're hoping, after trying to chase
down some internal resources at Digia to no avail that this message
board might be able to better assist with improving Qt's list item
functionality in Qt5.
On 12/10/2014 21:08, Ray Donnelly wrote:
> On Sun, Oct 12, 2014 at 8:56 PM, Sean Harmer wrote:
>> Hi,
>>
>> just a quick heads up that Qt3D's wip/newapi branch now displays content
>> usign threaded rendering on windows. I've tested with MSVC 2012 OpenGL
>> x86_64 build with nVidia driver. Your mi
On Sun, Oct 12, 2014 at 8:56 PM, Sean Harmer wrote:
> Hi,
>
> just a quick heads up that Qt3D's wip/newapi branch now displays content
> usign threaded rendering on windows. I've tested with MSVC 2012 OpenGL
> x86_64 build with nVidia driver. Your mileage may vary with other
> drivers, compilers a
Hi,
just a quick heads up that Qt3D's wip/newapi branch now displays content
usign threaded rendering on windows. I've tested with MSVC 2012 OpenGL
x86_64 build with nVidia driver. Your mileage may vary with other
drivers, compilers and OpenGL configurations. I wouldn't be surprised to
find a