Re: [Development] call for comments/review QSystemInfo::NetworkInfo API

2014-09-23 Thread Simon Hausmann
On Wednesday, September 24, 2014 11:02:26 AM Lorn Potter wrote: > Hi *, > > While looking into a bug > https://bugreports.qt-project.org/browse/QTBUG-41283 > > It reminded me that I am not happy with NetworkInfo since it got ported from > QtMobility to Qt 5. > > > *Note* QSystemInfo is not offi

Re: [Development] call for comments/review QSystemInfo::NetworkInfo API

2014-09-23 Thread Chris Adams
Hi Lorn, In regards to the publish/subscribe and serviceframework bits, I wonder what the plan is with those. How much overlap between them and Replicant is there? Perhaps Brett could quickly sum up the differences between the pub/sub module and the Replicant framework, and whether Replicant off

Re: [Development] Qt Location module

2014-09-23 Thread Chris Adams
Hi, My understanding is that the QtLocation module from QtMobility got split into separate modules: QtPositioning and QtLocation (although they're located within the same source repo in qt5 still, if memory serves). Aaron McCarthy has been actively maintaining the QtPositioning module, but QtLocat

Re: [Development] Contribution proposal: Dispatcher class

2014-09-23 Thread Chris Adams
Hello Yam, I can think of a couple of places in code I've written where that would be very useful, personally. However, when I looked at the repo I couldn't see any license information, and I'm wondering what license you're planning on releasing it under. Cheers, Chris. https://www.qinetic.com.

[Development] call for comments/review QSystemInfo::NetworkInfo API

2014-09-23 Thread Lorn Potter
Hi *, While looking into a bug https://bugreports.qt-project.org/browse/QTBUG-41283 It reminded me that I am not happy with NetworkInfo since it got ported from QtMobility to Qt 5. *Note* QSystemInfo is not officially supported API. Since I am maintainer for it and it's not "released", I am g

Re: [Development] Qt Location module

2014-09-23 Thread Kate Alhola
I can't say behalf of Qt Project what is the status maps but I am in very similar situation. We make app for IOS and Android that uses map. We started from Qt4.8 but moved soon Qt5 mostly because Android and IOS were much better supported. Qt5 Location Maps has all it's API changed and there is no

[Development] Qt Location module

2014-09-23 Thread Marijke Van Bergen
Hi, What is the current status of the QtLocation module? Currently we are developing a desktop application on Qt 4.8 which uses maps based on QtMobility. We would like to upgrade our application to Qt 5.x, but we are waiting for the QtLocation module to be released. Kind regards, Marijke Van Ber

Re: [Development] Important OSX 10.9.5 & 10.10 codesign changes

2014-09-23 Thread Sorvig Morten
> On 22 Sep 2014, at 12:03, Sorvig Morten wrote: > > >> On 19 Sep 2014, at 11:28, Sorvig Morten wrote: >> >> This will indeed receive attention in the coming days. There are already >> some patches attached to the QTBUGs. I’ll post back here once we have a >> complete patch set ready. Targe

[Development] Qt Champions nominations

2014-09-23 Thread Kojo Tero
Hello, As part of the Qt Champions program ( http://qt-project.org/champion ), we are looking for nominations to the title of Qt Champion for the ongoing year. Right now we are looking especially for code contributors. So please take a few minutes to think who earns the title of Qt Champion, and

[Development] Contribution proposal: Dispatcher class

2014-09-23 Thread Yam Marcovic
Hello, In my company, we started getting all tangled up with loads of signals and slots for many components. We also have a habit of renaming things as time goes by, and that can also pose a bit of a problem when dealing with signals & slots, meta object based invocations, etc. So, since our comp

Re: [Development] OpenVG rendering backend to Qt Quick 2

2014-09-23 Thread Gunnar Sletta
On 18 Sep 2014, at 08:56, Mikko Hurskainen wrote: > Hi, > > I am interested on working on Qt Quick 2 Scenegraph OpenVG rendering > backend. Few embedded devices have both OpenVG and OpenGL accelerators > available. > > There are few interesting use cases for embedded devices: > * 2 display c