On 11/20/2013 10:20 PM, Oswald Buddenhagen wrote:
> so unless this is going to be a huge beast, maybe qtbase would be
> actually a better target?
Even better if we could get the PPS parsing code directly into qtbase.
As already posted, that comprises only a few files. Is everybody fine
with that
+1
disclaimer: I also work for BlackBerry.
Peter
On 11/19/2013 11:41 AM, Blasche Alexander wrote:
> Hello everybody,
>
> I'd like to nominate Fabian Bumberger for approver status in the Qt Project.
>
> Fabian has been contributing to QtNfc, QtBluetooth, QtLocation and many more
> Blackberry sp
Let's realize that there are probably 2 separate categories of code worth
talking about, and then also some overlap:
A - common code for internal implementation
ie a PpsObject class would be used to implement many standard Qt APIs
on the BB/QNX platform
B - useful code _for enduser deve
On 21.11.13 10:03, "Kevin Krammer" wrote:
>On Wednesday, 2013-11-20, 19:36:00, Andrew Wooster wrote:
>> Hi, I'd like to request the creation of a new playground repository.
>>
>> Name: BlackBerry Extras
>>
>> Description: A repository for creating BlackBerry specific APIs that are
>> useful fo
On to. 21. nov. 2013 kl. 10.17 +0100, Svenn-Arne Dragly wrote:
> What I could do to yield better performance is to reuse the picking
> buffer from last time if it the scene has not changed. That way the
> same scene should be painted only twice - once for the view and once
> for the picking buffer
+1
On Tue, Nov 19, 2013 at 2:37 PM, Erik Verbruggen
wrote:
> Hello everyone,
>
> I would like to nominate Nikolai Kosjar for Maintainer of the C/C++
> support in Qt Creator. He has been doing work on it for quite some time,
> and handling most maintainer tasks for most of this year. So I think w
On Tue, Nov 19, 2013 at 3:37 PM, Erik Verbruggen
wrote:
> Hello everyone,
>
> I would like to nominate Nikolai Kosjar for Maintainer of the C/C++
> support in Qt Creator. He has been doing work on it for quite some time,
> and handling most maintainer tasks for most of this year. So I think we
> s
Thanks guys! I shall wield my new powers responsibly.
-Topi
-Original Message-
From: development-bounces+topi.reinio=digia@qt-project.org
[mailto:development-bounces+topi.reinio=digia@qt-project.org] On Behalf Of
Sergio Ahumada
Sent: 21. marraskuuta 2013 10:22
To: development@qt
On 11/21/2013 10:05 AM, Smith Martin wrote:
> Hi again,
>
> It has been more than 15 days. We have +1's and no objections. Please update
> Topi to have Approver rights.
>
> martin
>
Hi,
Added him to the Approvers group. Congratulations !
I guess Alex could fix the access rights in JIRA again
On to. 21. nov. 2013 kl. 09.40 +0100, Fabian Bumberger wrote:
>
>>
>>>
>>> while working on this, the temporary frame buffer used for picking
>>> had a size set to 8x8 pixels(!).
>>
>
>
> For picking the whole scene is rendered using the pick painter for
> every performed pick. And afaik, if you
Hi,
>> so unless this is going to be a huge beast, maybe qtbase would be actually a
>> better target?
I agree that it would be much better to have it in QtBase, if this is possible.
Above all, because certain parts there use PPS (e.g. QPA and Locale).
And it is not a huge beast (see
https://qt.
Hi again,
It has been more than 15 days. We have +1's and no objections. Please update
Topi to have Approver rights.
martin
From: Smith Martin
Sent: Tuesday, October 22, 2013 11:53 AM
To: development@qt-project.org
Subject: Nominating Topi Reiniö (topi.r
On Wednesday, 2013-11-20, 19:36:00, Andrew Wooster wrote:
> Hi, I'd like to request the creation of a new playground repository.
>
> Name: BlackBerry Extras
>
> Description: A repository for creating BlackBerry specific APIs that are
> useful for implementing Qt functionality.
>
> Let me know if
We actually have got a few more APIs which we would move to that
repository either right now, or later when it becomes an add-on. Some of
those APIs need to go under a review to sort our what would be the place
to put them in.
For now, we are asking for a home to start with.
Cheers!
--
Vladimir
>> while working on this, the temporary frame buffer used for picking had a
>> size set to 8x8 pixels(!).
For picking the whole scene is rendered using the pick painter for every
performed pick. And afaik, if you swich on picking then a pick is performed for
every mouse event (including mouse m
15 matches
Mail list logo