> -Original Message-
> From: development-bounces+kai.koehne=digia@qt-project.org
> [mailto:development-bounces+kai.koehne=digia@qt-project.org] On
> Behalf Of David Boddie
> Sent: Friday, November 08, 2013 5:35 PM
> To: development@qt-project.org
> Subject: Re: [Development] Virtua
Il 09/11/2013 18:03, Marc Mutz ha scritto:
For QtWidgets, we're discussing for the following API issue:
https://codereview.qt-project.org/70730
The patch has been merged and I've closed the associated bug.
Thanks,
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Join us at Qt Developer Days 2013! - https://devdays.kdab.com
Giuseppe D'A
On domingo, 10 de novembro de 2013 13:27:11, Christoph Feck wrote:
> > Additional benefits of this change are:
> > a) all FP math done in Qt will be done using SSE instead of the
> >
> > slower x87 stack
>
> Note that x87 math has higher precision, because it computes with 80
> bits internally b
On Sunday 10 November 2013 08:19:03 Thiago Macieira wrote:
> [...]
> Here's what we're proposing:
> 1) in the Linux 32-bit packages generated by the Qt Project, we
> switch to generating SSE2 code by default and also ask GCC to use
> that instead of x87 for FPU operations (add to the command-line:
On 9 November 2013 12:50, Olivier Goffart wrote:
> On Saturday 09 November 2013 03:02:18 Alessandro Portale wrote:
>> I like the idea of re-starting small, and quite a bit of what was done
>> in Nokia times can certainly be re-used.
>> What if Qt started by simply *enabling* color management. I.e
This came up as an impromptu discussion during Dev Days.
According to Lars and Simon, the new V4's JIT engine generates floating-point
math for QML only using SSE registers on x86. That means the JIT code cannot
run on CPUs that don't have SSE support. Those CPUs can only run the
interpreted by