On quarta-feira, 11 de setembro de 2013 08:33:35, Olivier Goffart wrote:
> I beleive that Thiago meant that JSON was out of question for describing
> the properties in the actual source.
> But i would not necessarily rule it out for storing the data. moc already
> export some data using Qt's bina
Hi,
Great to see we are making progress.
On Tuesday 10 September 2013 18:26:09 Stefan Merettig wrote:
> Alright guys, let's try to complete the feature. As I heard from sides
> now that you want a key-value store, I'll do it that way.
>
> Feature list:
> 1. Q_INFO is a new macro (which expands t
On Tue, Sep 10, 2013 at 4:46 PM, Thiago Macieira
wrote:
> On terça-feira, 10 de setembro de 2013 22:31:53, Sze Howe Koh wrote:
> > On 10 September 2013 14:27, Knoll Lars wrote:
> > > Ok, let's use QtWin for the namespace. For the module itself it makes
> IMO
> > > to keep the 'Extras' in the name
On terça-feira, 10 de setembro de 2013 18:26:09, Stefan Merettig wrote:
> Alright guys, let's try to complete the feature. As I heard from sides
> now that you want a key-value store, I'll do it that way.
>
> Feature list:
> 1. Q_INFO is a new macro (which expands to nothing):
>#define Q_INFO(
Am 10.09.2013 22:26, schrieb Thiago Macieira:
> What does Q_CLASSINFO do?
From looking at the code, it maintains the order of entries.
The documentation of QMetaClassInfo doesn't say anything on this.
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On terça-feira, 10 de setembro de 2013 21:01:51, Peter Kümmel wrote:
> On 10.09.2013 08:16, Knoll Lars wrote:
> > Develop it in a playground project, show why it makes sense and once you
> > have a stable API let's discuss into which module it should go.
> An idea I already had when I saw the QUniq
On terça-feira, 10 de setembro de 2013 21:03:24, Stefan Merettig wrote:
> Ah, sorry for that. I'm fine with that for now, the only little
> behaviour I want to add to this is the guarantee, that values
> appear sorted by their key in the same sequence they appear in
> in the code. So it behaves lik
On 10.09.2013 08:16, Knoll Lars wrote:
>
> Develop it in a playground project, show why it makes sense and once you have
> a stable API let's discuss into which module it should go.
An idea I already had when I saw the QUniquePoiner implementation:
Couldn't we add a new branch to dev/stable/rele
Am 10.09.2013 20:28, schrieb Thiago Macieira:
>> Right. I'd be fine with supporting something like
>>Q_PROPERTY( ... INFO "foo" = "bar")
>> Though IMO that's way less easy to read. Would be fine as alternative
>> syntax.
>> (Sidenote: In this case, multiple INFO's should be allowed to appear)
>
On 06.09.2013 19:52, David Faure wrote:
>
> connect(job, SIGNAL(result(QJob*)),
> this, SLOT(handleResult(QJob*)));
This looks so old-school like in times of futures and monads.
Couldn't such a class be part of the hopefully coming QtConcurrent replacement?
Peter
___
On 05.09.2013 12:10, Daniel Teske wrote:
> QScopedPointer has never been a scoped pointer. It has always had a .reset()
> method. That should never have been part of QScopedPointer.
I wonder if this would happen again with the current review process.
>
> daniel#
_
On terça-feira, 10 de setembro de 2013 19:27:48, Stefan Merettig wrote:
> Hi,
>
> > Other people have suggested adding the info to the Q_PROPERTY
> > expansion.
> > This would avoid a sequence of Q_INFO / Q_PROPERTY pairs in the class
> > that
> >
> > might be difficult to read:
> > Q_INFO("f
Hi,
> Other people have suggested adding the info to the Q_PROPERTY
> expansion.
> This would avoid a sequence of Q_INFO / Q_PROPERTY pairs in the class
> that
> might be difficult to read:
>
> Q_INFO("foo", "bar")
> Q_PROPERTY(int bar READ bar)
> Q_INFO("foo", "baz")
>
Alright guys, let's try to complete the feature. As I heard from sides
now that you want a key-value store, I'll do it that way.
Feature list:
1. Q_INFO is a new macro (which expands to nothing):
#define Q_INFO(key, value)
2. Q_INFO can be prepended to:
- Classes
- Signals, slots and Q_INVO
On terça-feira, 10 de setembro de 2013 22:31:53, Sze Howe Koh wrote:
> On 10 September 2013 14:27, Knoll Lars wrote:
> > Ok, let's use QtWin for the namespace. For the module itself it makes IMO
> > to keep the 'Extras' in the name.
> >
> > Cheers,
> > Lars
>
> QtWin or QWin?
QtWin, it's a name
On 10 September 2013 14:27, Knoll Lars wrote:
> Ok, let's use QtWin for the namespace. For the module itself it makes IMO
> to keep the 'Extras' in the name.
>
> Cheers,
> Lars
QtWin or QWin?
Comparison with other namespaces: http://qt-project.org/wiki/Qt_5_Structure
Earlier discussion on this
Guys, thanks in any case.
I was logged in, but for the unknown reason was active the "Anonymous HTTP"
button instead of "SSH". After switching to SSH - all works.
Thanks.
Best regards,
Denis
10.09.2013, 17:58, "Sergio Ahumada" :
> On 09/10/2013 03:34 PM, Denis Shienkov wrote:
>
>> Hello guys,
On 09/10/2013 03:34 PM, Denis Shienkov wrote:
> Hello guys,
>
> At attempt to do fetch, git failed, e.g.:
>
> ...
> User@Host /e/git/ng/789/qtserialport (stable)
> $ git fetch https://codereview.qt-project.org/p/qt/qtserialport
> refs/changes/27/64927/1 && git checkout FETCH_HEAD
> efrror: RPC f
Hello,
You can try the SSH command instead of the Anonymous HTTP command.
(Don't know why it isn't working)
Cheers,
Jerome P.
Documentation Engineer - Digia, Qt
Fra: development-bounces+jerome.pasion=digia@qt-project.org
[development-bounces+jerome.p
Hello guys,
At attempt to do fetch, git failed, e.g.:
...
User@Host /e/git/ng/789/qtserialport (stable)
$ git fetch https://codereview.qt-project.org/p/qt/qtserialport
refs/changes/27/64927/1 && git checkout FETCH_HEAD
efrror: RPC failed; result=22, HTTP code = 503
atal: The remote end hung up u
Thanks for the additional information. I'm not an export on OpenGL but
if I give it a try I'll report my findings here.
Cheers,
Conny
On Mon, 2013-09-09 at 05:52 +, Abrahamsen-Blomfeldt Eskil wrote:
> Hi,
>
> So far there hasn't been much research on this, but the idea was to render it
> i
On Mon, Sep 9, 2013 at 11:40 PM, Konstantin Ritt wrote:
>
> 2013/9/9 Sune Vuorela
>
>> The api has been stabilized and well tested since like forever.
>>
>> Let's get a QAbstractJob heavily inspired by KJob in now.
>>
>> A nice side effect of getting it in now is that the myriad of nice
>> frame
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