Dmitry Ashkadov,
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On sábado, 3 de agosto de 2013 10:34:41, David Faure wrote:
> On Friday 02 August 2013 12:56:31 Thiago Macieira wrote:
> > On sexta-feira, 2 de agosto de 2013 11:50:57, David Faure wrote:
> > > > QStandardPaths returns "paths that are standard in this system". If
> > > > one
> > > > of
> > > > them
On sábado, 3 de agosto de 2013 10:15:31, Sean Harmer wrote:
> Hmmm, is someone/something signing addresses from this list up to the
> TeamSpeak support portal?
Apparently. Of course, this had to happen on a Friday afternoon, when the
sysadmins are out for the weekend, and Teamspeak is also out of
Jiergir Ogoerg,
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QOpenGLFunctions shouldn't be selective since it states that it provides
access to the GLES2 API for users to be able to use the GLES2 API (on the
desktop), providing random/selective functions from GLES2 would be silly,
missing a core function like glClear() would be even more silly, so I'm
pretty
Hmmm, is someone/something signing addresses from this list up to the
TeamSpeak support portal?
Sean
On 03/08/2013 09:56, TeamSpeak Piracy wrote:
Giuseppe D'Angelo,
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the receipt of your ticket. One of our agents will get ba
Giuseppe D'Angelo,
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On 02/08/2013 22:30, Jiergir Ogoerg wrote:
Also,
QOpenGLFunctions doesn't have a glClear() function while being
advertised as "The QOpenGLFunctions class provides cross-platform
access to the OpenGL/ES 2.0 API" but GLES2.0 does have a glClear()
function.
Is it a bug?
Other classes like QOpe
David Faure,
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Laszlo Papp,
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On Fri, Aug 2, 2013 at 10:12 PM, Alan Alpert <4163654...@gmail.com> wrote:
> Scenegraph is inherently tight to QtQuick, but it is not your only
> option for hardware acceleration inside Qt. E'en in ye goode olde days
> I believed there was hardware acceleration somewhere in the pipeline,
> for exa
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