On 12/18/2012 02:34 PM, Sean Harmer wrote:
> Hi,
>
> I would like to start a discussion on the future level of support for OpenGL
> enablers in Qt for those that are interested. So here goes...
>
> I would like to add in a bunch more OpenGL enablers but am not sure on where
> to best put them. Some
Le 07/01/2013 08:44, Samuel Rødal a écrit :
> On 01/07/2013 08:28 AM, Yves Bailly wrote:
>> Greetings all,
>>
>> Le 18/12/2012 14:34, Sean Harmer a écrit :
>>> I would like to start a discussion on the future level of support for OpenGL
>>> enablers in Qt for those that are interested. So here goes
On 01/07/2013 08:28 AM, Yves Bailly wrote:
> Greetings all,
>
> Le 18/12/2012 14:34, Sean Harmer a écrit :
>> I would like to start a discussion on the future level of support for OpenGL
>> enablers in Qt for those that are interested. So here goes...
>
> This may be a bit off-topic, but I have a l
Greetings all,
Le 18/12/2012 14:34, Sean Harmer a écrit :
> I would like to start a discussion on the future level of support for OpenGL
> enablers in Qt for those that are interested. So here goes...
This may be a bit off-topic, but I have a little concern when reading the
Qt5 doc about OpenGL s
On Dec 21, 2012, at 5:26 PM, Thomas Senyk wrote:
> On Tue, December 18, 2012 19:28:23 Laszlo Papp wrote:
>> On Tue, Dec 18, 2012 at 7:12 PM, Sean Harmer wrote:
>>> Something along those lines but also for Sampler objects where available
>>> and higher level too e.g. A set of Texture Unit Config
Thanks for your inputs and suggestions
On Fri, Jan 4, 2013 at 7:53 PM, Charley Bay wrote:
> Here's an interesting article from 2010 with a good history of POSIX-on-
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Hi all,
years ago I started working on gdb pretty printers for Qt 4 that allow
printing eg. QString or QList values. Similar to what QtCreator does
but with one big difference: it also works with plain gdb.
Pretty printers are implemented in python and can be shipped with the
library they are buil