On sexta-feira, 15 de junho de 2012 10.30.51, Loaden wrote:
> *The g++ should be i686-pc-mingw32-g++*
> The master branch doesn't have this issue.
>
> *g++*
Oh, I see what you mean: the compiler is the wrong one. Which also explains
why windows.h wasn't found.
Are you sure you ran the right qmak
On sexta-feira, 15 de junho de 2012 10.30.51, Loaden wrote:
> fatal error: windows.h: No such file or directory
Tell me: how can you build for Windows without windows.h?
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open Source Technology Center
Intel Swede
*The g++ should be i686-pc-mingw32-g++*
The master branch doesn't have this issue.
*g++* -c -m64 -pipe -O2 -fno-exceptions -Wall -W -DQT_NO_LIBUDEV
-DQT_NO_EVDEV -DQT_NO_XCB -DQT_BOOTSTRAPPED -DQT_LITE_UNICODE
-DQT_NO_CAST_FROM_ASCII -DQT_NO_CAST_TO_ASCII -DQT_NO_CODECS
-DQT_NO_DATASTREAM -DQT_NO
On 6/13/12 8:38 AM, Sean Harmer wrote:
> On Wednesday 13 June 2012 11:01:39 Nils Jeisecke wrote:
>> Hi,
>>
>> cherry picking https://codereview.qt-project.org/#change,28557 helped
>> to complete the build.
>
> Proposed real fix is here: https://codereview.qt-project.org/#change,28604
>
I see that
development@qt-project.org is a wrong list for questions like that.
Konstantin
2012/6/14 Carl Schumann :
> On 6/13/2012 11:51 AM, Konrad Rosenbaum wrote:
>>
>> Hi,
>>
>> On Wednesday 13 June 2012 17:27:20 Carl Schumann wrote:
>>>
>>> Where MccModel subclassed from QAbstractTableModel. This di
On 6/13/2012 11:51 AM, Konrad Rosenbaum wrote:
Hi,
On Wednesday 13 June 2012 17:27:20 Carl Schumann wrote:
Where MccModel subclassed from QAbstractTableModel.This did not
work, specifically it displayed the whole long rich text string in
black. How should I be doing multicolored table cel
On Jun 14, 2012, at 10:39 AM, ext dietrich.gos...@conti-engineering.com wrote:
> Hi,
> The vsync problems in Qt 5 Alpha are still there. I am using the eglfs plugin
> on an i.MX board.
> Although the performance is ok, tearing is visible. The new threading model
> of scenegraph was supposed to
Hi,
The vsync problems in Qt 5 Alpha are still there. I am using the eglfs
plugin on an i.MX board.
Although the performance is ok, tearing is visible. The new threading
model of scenegraph was supposed to fix this, wasn’t it?
Is this maybe a eglfs plugin problem?
Best regards
Dietrich
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