On Thu, Sep 24, 2015 at 4:49 PM, sudarshan.rajagopalan
wrote:
> Hey all,
>
> We are developing a new BSP that uses math.h in few of the BSP files. I do
May I ask why do you need floating point operations in a kernel? At
least, what sort of operations and why not move them upwards.
> understand t
On 2015-09-25 11:06, Daniel Gutson wrote:
On Thu, Sep 24, 2015 at 4:49 PM, sudarshan.rajagopalan
wrote:
Hey all,
We are developing a new BSP that uses math.h in few of the BSP files.
I do
May I ask why do you need floating point operations in a kernel? At
least, what sort of operations and
El 25/9/2015 13:17, "sudarshan.rajagopalan"
escribió:
>
> On 2015-09-25 11:06, Daniel Gutson wrote:
>>
>> On Thu, Sep 24, 2015 at 4:49 PM, sudarshan.rajagopalan
>> wrote:
>>>
>>> Hey all,
>>>
>>> We are developing a new BSP that uses math.h in few of the BSP files. I
do
>>
>>
>> May I ask why do
On 2015-09-25 01:33, Sebastian Huber wrote:
On 24/09/15 21:49, sudarshan.rajagopalan wrote:
We are developing a new BSP that uses math.h in few of the BSP files.
I do understand that the math library functions are not part of
standard C library and has to be linked using "-lm". So I include
On 2015-09-25 12:21, Daniel Gutson wrote:
El 25/9/2015 13:17, "sudarshan.rajagopalan"
escribió:
>
> On 2015-09-25 11:06, Daniel Gutson wrote:
>>
>> On Thu, Sep 24, 2015 at 4:49 PM, sudarshan.rajagopalan
>> wrote:
>>>
>>> Hey all,
>>>
>>> We are developing a new BSP that uses math.h in
Sebastian,
Does this need to go on 4.11 / ticket filed?
On Fri, Sep 25, 2015 at 3:51 PM, Sebastian Huber wrote:
> Module:rtems
> Branch:master
> Commit:1f7c5c88ca384baa312a0714c6e93174605418a7
> Changeset:
> http://git.rtems.org/rtems/commit/?id=1f7c5c88ca384baa312a0714c6e93174605418