Just FYI, I've split out GFX and all its dependencies (image, resource,
text, most of util) into the servo-gfx crate as a submodule. This means
that if you're just modifying layout you can avoid rebuilding some ~5000
lines of code of the graphics module.
The resource crate and util should furt
In what sense are any of these things (outside of utility-like data structures)
reusable? Or, is it possible to swap out one implementation for another? Is
this just a workaround for lacking incremental compilation? Do we want to
encourage modularity at the task or functionality boundaries?
Alm
On 11/11/12 8:25 PM, Brian Burg wrote:
In what sense are any of these things (outside of utility-like data
structures) reusable? Or, is it possible to swap out one
implementation for another? Is this just a workaround for lacking
incremental compilation? Do we want to encourage modularity at the
On Sun, Nov 11, 2012 at 8:25 PM, Brian Burg wrote:
> As submodules stand now, it's getting quite hard to understand the project
> history, as it's scattered across 30 git logs.
>
Perhaps I am missing something here but is it necessary to have only one
rust create per git repository? Must they be
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