Re: [dev-servo] VALS Semester of Code an WebGL

2015-04-06 Thread Patrick Walton
On Wed, Mar 25, 2015 at 12:19 PM, Josh Matthews wrote: > Second, but not less !important: How difficult could layerizing the canvas >> and sharing the textures be, and where should I start looking at? The >> initial idea is to start using a readback strategy, but I don't want to >> discard other

Re: [dev-servo] VALS Semester of Code an WebGL

2015-03-25 Thread Josh Matthews
On 2015-03-23 12:38 AM, EMILIO COBOS ALVAREZ wrote: First: What parts of the code are from your point of view more critical for me to understand? I know how the project is structured, and I mostly know how my work should be, but I want your opinion just in case I've missed something important.