Re: [dev-servo] VALS Semester of Code an WebGL

2015-04-06 Thread Patrick Walton
On Wed, Mar 25, 2015 at 12:19 PM, Josh Matthews wrote: > Second, but not less !important: How difficult could layerizing the canvas >> and sharing the textures be, and where should I start looking at? The >> initial idea is to start using a readback strategy, but I don't want to >> discard other

Re: [dev-servo] VALS Semester of Code an WebGL

2015-03-25 Thread Josh Matthews
On 2015-03-23 12:38 AM, EMILIO COBOS ALVAREZ wrote: First: What parts of the code are from your point of view more critical for me to understand? I know how the project is structured, and I mostly know how my work should be, but I want your opinion just in case I've missed something important.

[dev-servo] VALS Semester of Code an WebGL

2015-03-23 Thread EMILIO COBOS ALVAREZ
Hi! My name is Emilio Cobos Álvarez, I'm a 19 y.o. spanish student from University of Salamanca, and I will contribute to the Servo project thanks to VALS Semester of Code. First of all, I'd want to thank Josh Matthews and Simon Sapin for answering all my questions before applying :) I'm supposed