On Wed, Mar 25, 2015 at 12:19 PM, Josh Matthews
wrote:
> Second, but not less !important: How difficult could layerizing the canvas
>> and sharing the textures be, and where should I start looking at? The
>> initial idea is to start using a readback strategy, but I don't want to
>> discard other
On 2015-03-23 12:38 AM, EMILIO COBOS ALVAREZ wrote:
First: What parts of the code are from your point of view more critical for
me to understand? I know how the project is structured, and I mostly know
how my work should be, but I want your opinion just in case I've missed
something important.
Hi! My name is Emilio Cobos Álvarez, I'm a 19 y.o. spanish student from
University of Salamanca, and I will contribute to the Servo project thanks
to VALS Semester of Code.
First of all, I'd want to thank Josh Matthews and Simon Sapin for answering
all my questions before applying :)
I'm supposed
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