I think we may not be doing cross-thread GL context flushing correctly.
Without that we're pretty much guaranteed to have every GL test be an
intermittent.
Patrick
On Apr 22, 2016 2:55 AM, "Ms2ger" wrote:
> Hey folks,
>
> I just disabled the WebGL conformance test suite. Too many of them are
> h
I just went through the issues on github tagged I-intermittent and
closed all the ones which haven't been seen in >3 months or have been
clearly been fixed. For tests which have been disabled I added the
C-disabled label to them and did not close them. We now have a clearer
record of the state
Hey folks,
I just disabled the WebGL conformance test suite. Too many of them are
high-frequency intermittents, and nobody seems to investigating or
disabling individual tests with a higher-level view than individual tests.
Losing the WebGL test coverage again sucks, but having nearly every PR
re
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