Re: Oculus VR support & somehwat-non-free code in the tree

2014-04-16 Thread Rob Manson
mobile device for AR too. Definitely keen to hear any other thoughts you have on the Kinect and our awe.js work too. roBman On 17/04/14 3:02 PM, Vladimir Vukicevic wrote: On Tuesday, April 15, 2014 8:17:44 PM UTC-4, Rob Manson wrote: We've also put together a plugin for our open sou

Re: Oculus VR support & somehwat-non-free code in the tree

2014-04-15 Thread Rob Manson
I know I'm lobbing in from the sidelines on what is essentially a licensing debate internal to Mozilla...but wouldn't any VR implementation like Vlad described be best done as an extension of existing open web standards where possible. The 6dof data that comes from the Oculus Rift is essential