On 3/25/2013 11:40 PM, Joshua Cranmer 🐧 wrote:
As of yesterday, clang static-checking support has been checked into
the tree. To use it, compile with clang 3.2 (tip-of-trunk may or may
not work) and --enable-clang-plugin on a Linux machine. Mac support is
currently not enabled since I don't own
Hey all,
Jared Wein (jaws) recommended I ask this question here.
As a student project, we implemented touch gesture rotation for ImageDocuments
in Nightly, it's targeted for Firefox 21 (I think?). We're currently working
on an add-on to implement pinch zoom, as well as double-tap zoom (OSX).
> And, Git subtree is essentially the strategy m-c uses today: one large
> repository holding the history (albeit sometimes squashed landings) of
> many external ones.
however it has the possible advantage that the VCS has some idea what is
happening, and you have the history for the external proj
On 3/28/2013 8:28 AM, Milan Sreckovic wrote:
> Anyone considering git submodules should definitely take a look at git
> subtrees and see if that solution is more appropriate for the situation in
> question.
>
> In our case, it may be that we want one approach for something like Moz2D,
> and anot
Anyone considering git submodules should definitely take a look at git subtrees
and see if that solution is more appropriate for the situation in question.
In our case, it may be that we want one approach for something like Moz2D, and
another one for something like skis, cairo, etc.
Milan
On 2
On 3/27/2013 7:37 PM, Robert O'Callahan wrote:
Adding a subrepository just for Moz2D seems like it could add global
complexity for the benefit of just a small set of people. So it seems much
more worthwhile if we regard it as an experiment to blaze a trail other
modules would follow if the experi
On 03/27/13 06:06 PM, Justin Lebar wrote:
>> hg-git (the tool we use to synchronize Mercurial and Git repos) supports
>> subrepos. Although, I'm not sure how well it works.
>
> Well, we should definitely figure this out before we move forward with
> this plan.
Hal Wine (hw...@mozilla.com) should
On 03/27/13 06:38 PM, Joshua Cranmer 🐧 wrote:
> On 3/27/2013 5:25 PM, Bas Schouten wrote:
>> I would argue this is probably true. As I've talked to a developer
>> from a large third party where the discussion of if they would try to
>> adjust their work to Moz2D literally ended at: 'I have to check
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