olved externals
mozmake[5]: *** [xul.dll] Error 1120
mozmake[4]: *** [toolkit/library/target] Error 2
Thanks
Wesley Hardman
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Took way too long, but I figured it out. One line in my mozconfig had
'ac_ad_options' instead of 'ac_add_options'. This should really have a better
error message.
On 2014-11-03 09:25, Wesley Hardman wrote:
> I am running into an issue building Firefox 33 using VS 20
I am running into an issue building Firefox 33 using VS 2010. I get a makefile
error.
Makefile:114: *** missing separator (did you mean TAB instead of 8 spaces?).
Stop.
The code is exactly the same as the repository, and MozillaBuild is up-to-date
(1.10.0). The build works fine on another co
What happens if you type 'mozmake' in the command prompt? If you get 'command
not found' then you need to update MozillaBuild.
The first line is indicating it is using msys make instead of mozmake. IIRC,
msys make support was removed recently.
On 2014-11-03 07:26, Aaron Law wrote:
> On Monday
Its not really a solution, but I worked around it by commenting out these 2
lines (~line 180). It built without any further issues.
if not samepath(topobjdir, _config_topobjdir):
raise ObjdirMismatchException(topobjdir, _config_topobjdir)
On 2014-11-01 10:43, Jorg Kn
I'm trying to build Thunderbird from the release branch, with mozilla release,
(yes I know Thunderbird 33 doesn't have an official release), but I am running
across this error:
Traceback (most recent call last):
File "c:\mozilla-build\python\Lib\runpy.py", line 162, in _run_module_as_main
The build and install instructions on MDN need to be updated to reflect this.
It should probably mention mach as well.
https://developer.mozilla.org/en-US/docs/Build_and_Install
On 2014-06-24 20:21, Mike Hommey wrote:
> Hi,
>
> If you're building on Windows, you may have heard about pymake.
uld be my button in pixels, so that it is the
> same as the home-button ?
>
>
>
> On Friday, May 16, 2014 4:08:09 PM UTC+3, Wesley Hardman wrote:
>> I assume you added your gamesjoystick.png to \browser\themes\windows\. You
>> will also need to add "skin/classic/b
I assume you added your gamesjoystick.png to \browser\themes\windows\. You
will also need to add "skin/classic/browser/gamesjoystick.png" to
\browser\themes\windows\jar.mn for the file to be included in the build.
You can test to see if the file exists and your path is correct by loading the
You will need to install the MSVC++ 2012 Redistributables.
http://www.microsoft.com/en-us/download/details.aspx?id=30679
On 2014-04-08 12:43, aafirvida wrote:
> Hey I have compiled the setup successfully but now I got a problem any time I
> try to run my executable I get missing dlls
>
> MSVCR1
The two things I see are:
Firefox uses SHA512 for the hash, which is what I use. I don't know if there
is an acceptable list, or which functions are implemented in the updater.
The update is missing the buildID. The documentation is a little fuzzy, it
doesn't say that this is optional, but th
Can there be an effort to make this work better on Windows (not sure about
other OSes)? I have to create a junction at C:\mozilla-build\ pointing to
C:\Program Files (x86)\mozilla-build\ because it currently doesn't work
properly with spaces. If it is too much of an issue, I can continue using
On 2014-02-12 14:24, Alex wrote:
> On Sunday, January 5, 2014 5:44:50 PM UTC, Matt Brubeck wrote:
>> On 1/4/2014 1:31 PM, Alex wrote:
>>
>>> I've tried looking for a straightforward answer but the MDN doesn't help
>>> much on the matter. The only way I know of is using the useragent.override
>>>
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