[dev] Re: Experimental editor

2011-06-16 Thread Christian Neukirchen
Andrew Hills writes: > On Wed, Jun 15, 2011 at 4:02 PM, Szabolcs Nagy wrote: >> * Andrew Hills [2011-06-15 11:51:17 -0400]: >>> On Wed, Jun 15, 2011 at 11:59 AM, Jon bradley wrote: >>> > I own a keyboard that has no pgup/pgdn, or arrow keys. >>> >>> Did you steal it from a museum? >> >> you do

Re: [dev] Re: Experimental editor

2011-06-15 Thread Connor Lane Smith
On 15 June 2011 15:54, Josh Rickmar wrote: > Why not just keep the underlying sam the same (sam -d) but write a > different samterm for it which does one window per buffer? That question is where my editor started. The answer to "why not" is, sam is ugly. A common misconception is that samterm ju

[dev] Re: Experimental editor

2011-06-15 Thread Christian Neukirchen
Josh Rickmar writes: > Why not just keep the underlying sam the same (sam -d) but write a > different samterm for it which does one window per buffer? This > would also make it easy to switch to any buffer you wanted since > it would just be part of the window manger. That's how I'd do it if I h

Re: [dev] Re: Experimental editor

2011-06-15 Thread Josh Rickmar
On Wed, Jun 15, 2011 at 04:42:27PM +0200, Christian Neukirchen wrote: > Josh Rickmar writes: > > > This makes sense. I love sam, but always wished there was a way to > > switch to the command window (~~sam~~) using the keyboard. > > I think sam together with the "common" discussed keybindings (

[dev] Re: Experimental editor

2011-06-15 Thread Christian Neukirchen
Josh Rickmar writes: > This makes sense. I love sam, but always wished there was a way to > switch to the command window (~~sam~~) using the keyboard. I think sam together with the "common" discussed keybindings (which are partly implemented in p9p already), up/down-cursor keys for line movemen