On Tue, Jan 19, 2016 at 02:08:16AM -0200, Marc Collin wrote:
> A friend told me about something you don't see every-day and I'm sure
> people here are going to enjoy. [0]
> It's a game inspired by the classic Wolfenstein 3D and Doom. The
> novelty? It's a single awk file with ~650 lines of code. Wa
Saw it on HN the other day, tried it out for a bit. Kind of hard to
use but I was surprised nonetheless.
On Tue, Jan 19, 2016 at 2:08 PM, Marc Collin wrote:
> A friend told me about something you don't see every-day and I'm sure
> people here are going to enjoy. [0]
> It's a game inspired by the
A friend told me about something you don't see every-day and I'm sure
people here are going to enjoy. [0]
It's a game inspired by the classic Wolfenstein 3D and Doom. The
novelty? It's a single awk file with ~650 lines of code. Wall
rendering is done using ray casting. Monsters and projectiles are