Re: [dev] SDL fullscreen problems in dwm

2010-05-14 Thread hessiess
> On Fri, May 14, 2010 at 04:40:59PM -, hessi...@hessiess.com wrote: >> Literally non resizeable, the window cannot be resized. > hm, I can open SDL windows that are resizable easily enough, > with... "SDL_RESIZABLE" > > Mate > Sure, but *NO ONE* uses that flag. Go download almost any game m

Re: [dev] SDL fullscreen problems in dwm

2010-05-14 Thread hessiess
> On 5/14/10, hessi...@hessiess.com wrote: >> Its because SDL is resolution dependent(non resizeable). > > what do you mean by non resizeable? > Literally non resizeable, the window cannot be resized.

Re: [dev] SDL fullscreen problems in dwm

2010-05-14 Thread hessiess
Its because SDL is resolution dependent(non resizeable). I wrote the Quad-Ren graphics engine, a resolution independent graphics engine to solve this problem. It was designed specifically to work with tiling WM's.

Re: [dev] A lightwieight and working typesetting system.

2009-09-05 Thread hessiess
But these features are non-standard and will not work the same on different viewers, hence the point, HTML NEVER prints the same from two different viewers. Generally the point of systems like TeX is you can garentee that a document will always look the same, regardless of if it was typeset now or

Re: [dev] A lightwieight and working typesetting system.

2009-09-02 Thread hessiess
> I recommend type setting using HTML. > > For slideshows unfortunately only Opera properly supports the project > media type. > > > Here's an example: > http://talks.webconverger.com/2009-02-14/ > > HTML is useless for document typesetting for a number of reasons: -- Different browsers NEVER typ

Re: [dev] mapping keyboard buttons to move the mouse?

2009-08-27 Thread hessiess
> http://www.semicomplete.com/projects/keynav/ > > On Aug 27, 2009, at 5:39 AM, Aurélien Aptel wrote: > >> I don't know if this exists already but we could divide the screen >> into sections. Some ideas: >> 1) The screen is a section that you can split. You either go to the >> left/right or up/down

Re: [dev] mapping keyboard buttons to move the mouse?

2009-08-27 Thread hessiess
Sure, I have attached a tar of what I currently have, it just moves the cursor right 1 pixel at a time, It is so fast that it locks the cursor to the right side of the screen, so it is limited to 4000 iterations. How do you create a event receiver with xlib to catch mod5(alt gr) + some key regardl

Re: [dev] mapping keyboard buttons to move the mouse?

2009-08-27 Thread hessiess
> Hiho, >> I was wondering if it was possible to map keyboard buttons to move the >> mouse cursor/ send mouse button events. For example, I was thinning of >> having alt gr and the arrow buttons move the mouse cursor, and alt gr >> + "z", "x" and "c" send left, middle, right mouse button events. >

Re: [dev] mapping keyboard buttons to move the mouse?

2009-08-26 Thread hessiess
> On Thu, Aug 27, 2009 at 1:46 AM, wrote: >> Thanks for the application suggestions. how can I get the current cursor >> location from the CLI? > > See attached file. > Thanks for that, though I cannot get the cursor to move smoothly, using cli commands, it moves very slowly and jerkily. I guess

Re: [dev] mapping keyboard buttons to move the mouse?

2009-08-26 Thread hessiess
> On Wed, 26 Aug 2009 03:29:34 - (UTC) > hessi...@hessiess.com wrote: > >> I was wondering if it was possible to map keyboard buttons to move the >> mouse cursor/ send mouse button events. For example, I was thinning of >> having alt gr and the arrow buttons move the mouse cursor, and alt gr >>

[dev] mapping keyboard buttons to move the mouse?

2009-08-25 Thread hessiess
I was wondering if it was possible to map keyboard buttons to move the mouse cursor/ send mouse button events. For example, I was thinning of having alt gr and the arrow buttons move the mouse cursor, and alt gr + "z", "x" and "c" send left, middle, right mouse button events. thanks.

Re: [dev] suckless touchscreen window manager

2009-07-24 Thread hessiess
> On Thu, 23 Jul 2009 23:41:51 - (UTC) > hessi...@hessiess.com wrote: > >> > the thing is that i'll love to try archlinux >> Arch won't work, it has no support for ARM processors, Gentoo maby? > > unofficial ARM port: > http://www.archmobile.org/ > Thanks for pointing that out, though it still

Re: [dev] suckless touchscreen window manager

2009-07-23 Thread hessiess
> the thing is that i'll love to try archlinux Arch won't work, it has no support for ARM processors, Gentoo maby? I cannot give any advice regarding a WM, but with the lack of a keyboard you are prittymuch stuck with a tabbed/ floating interface. Personally I cannot imagane myself ever using anyth