Re: [dev] [dwm] Tag organization under terminal

2014-07-25 Thread Eric Pruitt
On Fri, Jul 25, 2014 at 09:12:33PM -0300, Henrique Lengler wrote: > Is there a good method to organize a program running under a terminal > emulator? > I wanna create a tag for mail and for music, but the program that i use > for mail/music and others run under st. > I know that this is possible ad

[dev] [dwm] Tag organization under terminal

2014-07-25 Thread Henrique Lengler
Hi, Is there a good method to organize a program running under a terminal emulator? I wanna create a tag for mail and for music, but the program that i use for mail/music and others run under st. I know that this is possible adding a key shortcut, but is there any alternative ? -- Henrique Lengle

Re: [dev] [st] Colors

2014-07-25 Thread Nick
Quoth stxetx: > > i think it's impossible > > Not in the slightest. There is no technical reason why you can't have a > novel interface that gamefies a sysadmin task (although it may be > difficult to make a game suckless). There is a process management > interface/game that used Doom called PSDoo

Re: [dev] [acmebrowse] Mouse driven interface for edbrowse

2014-07-25 Thread Paul Onyschuk
On Fri, 25 Jul 2014 11:32:01 +0200 Teodoro Santoni wrote: > How about using empty [1] instead of tmux? It seems to me that it's > not the right tool. Tmux isn't a right tool. It was just under the hand and I wanted to hammer our basics fast. I started with unix fifos, but I'm not that familiar

Re: [dev] [st] Colors

2014-07-25 Thread Henrique Lengler
Returnin to the main topic, so based on the solarized patch i applied some good colors on my terminal, the patch is attached, it looks very good! -- Henrique Lengler --- config.h2014-07-25 15:58:00.561540851 -0300 +++ /home/henrique/Sources/st/config.h 2014-07-25 15:51:16.793572945 -0300 @@

Re: [dev] [st] Colors

2014-07-25 Thread stxetx
> i think it's impossible Not in the slightest. There is no technical reason why you can't have a novel interface that gamefies a sysadmin task (although it may be difficult to make a game suckless). There is a process management interface/game that used Doom called PSDoom[0] that shows someone ha

Re: [dev] [st] Colors

2014-07-25 Thread Henrique Lengler
On Fri, Jul 25, 2014 at 12:55:22PM -0400, Carlos Torres wrote: > > Or it could be a terminal thats like wolfenstein, and thats how you > navigate through the fs, and you can shoot files to remove them, or > throw files to create them > and there are monsters trying to get you! but you have a BF

Re: [dev] [st][PATCH] Add info about Backspace and Delete to the FAQ

2014-07-25 Thread Wolfgang Corcoran-Mathe
Quoth Roberto E. Vargas Caballero on Fri, Jul 25 2014 08:56 +0200: Well, I didn't remove them because I copied literally the mail sent to the list (that was a mail that I sent to the list, so the errors are mine to ;)). But, I agree we should remove them ;). Here is a modest attempt at cleaning

Re: [dev] [st] Colors

2014-07-25 Thread Markus Teich
Carlos Torres wrote: > and there are monsters trying to get you! but you have a BFG or something Heyho, for recursive directory listing I would prefer BFS… --Markus

Re: [dev] [st] Colors

2014-07-25 Thread Carlos Torres
On Fri, Jul 25, 2014 at 12:30 PM, Henrique Lengler wrote: >> >> This is awesome!! there should be a Mortal Kombat terminal too with >> Subzero!! >> >> --Carlos > > I would say that this is a kind of strange > > -- > Henrique Lengler > Or it could be a terminal thats like wolfenstein, and thats

Re: [dev] [st] Colors

2014-07-25 Thread Henrique Lengler
> > This is awesome!! there should be a Mortal Kombat terminal too with Subzero!! > > --Carlos I would say that this is a kind of strange -- Henrique Lengler

Re: [dev] [st] Colors

2014-07-25 Thread FRIGN
On Fri, 25 Jul 2014 09:47:46 -0400 Carlos Torres wrote: > This is awesome!! there should be a Mortal Kombat terminal too with Subzero!! C-u -> Hadouken! -- FRIGN

Re: [dev] [st] Colors

2014-07-25 Thread Carlos Torres
Yo, On Fri, Jul 25, 2014 at 3:04 AM, Martti Kühne wrote: > This might be a bit over the top, I'll still reuse it, as it's > somewhat relevant to the topic. > So, why would you only want to customize the colors? Why not go full > pikachu [0]!? > > cheers! > mar77i > > [0] http://jeanguyomarch.gith

Re: [dev] [st] Erasing UTF-8 characters in ed

2014-07-25 Thread Alexandre Niveau
2014-07-25 9:34 GMT+02:00 Roberto E. Vargas Caballero : > [snip] > The kernel has a line driver, which operates in different modes. When > you are working in ed, the kernel reads all the characthers and > allows line editing and only sends the characters to the user after > a newline. > [snip] Tha

Re: [dev] [acmebrowse] Mouse driven interface for edbrowse

2014-07-25 Thread Teodoro Santoni
On Thu, Jul 24, 2014 at 11:15:35PM +0200, Paul Onyschuk wrote: > I've been playing around with idea of using edbrowse (CLI web browser > with ed-like interface) together with acme. Launching it using win(1) > in acme is fine, but far from usable. I decided to improve on that. > This script is res

Re: [dev] [st] Erasing UTF-8 characters in ed

2014-07-25 Thread Roberto E. Vargas Caballero
> OK, I think I understand, thanks. So basically, there is no "real > delete character" in VT10X emulators? I couldn't find it in man stty, There is no Backspace key, but there is a Delete key (in real VT100). Delete character is 7FH (^?), that is a character that the terminal has to ignore. If yo

Re: [dev] [st] Colors

2014-07-25 Thread Martti Kühne
This might be a bit over the top, I'll still reuse it, as it's somewhat relevant to the topic. So, why would you only want to customize the colors? Why not go full pikachu [0]!? cheers! mar77i [0] http://jeanguyomarch.github.io/pikalogy/