Re: [dev] [surf] [patch] Multiple views, one process

2012-10-21 Thread Calvin Morrison
On 19 October 2012 21:13, Strake wrote: > On 19/10/2012, Calvin Morrison wrote: >> I think the largest benefit is the cache. Loading up many >> http://google.com's would mean you'd have to reload all of the images >> and such, whereas with one process, you wouldn't have an opportunity >> of overl

Re: [dev] HTML5 screencasts

2012-10-21 Thread Hugues Moretto-Viry
I like the idea but with recordmydesktop, I don't have to install many dependencies (usually libtheora, the others are already installed by moc). It's really useful for a minimal cast. Unfortunately your script is using ffmpeg which needs many more packages. And I dislike installing a bunch of depe

Re: [dev] [surf] A bug with Googles multiple sign-in

2012-10-21 Thread Nick
Quoth Christoph Lohmann: > Thanks for the fast response. The patch is now applied. Please all test > it out. Webkit is such a huge beast that standard inefficient beta test‐ > ing has to be applied to find corner cases. I've been using it since you pushed it out, and so far have seen no problems

Re: [dev] HTML5 screencasts

2012-10-21 Thread hiro
what is this about? using webgl to record your desktop into the cloud?! On 10/21/12, Kai Hendry wrote: > Hi guys, > > Thought I'd share a new screencast tool that I've written over the weekend: > https://github.com/kaihendry/recordmydesktop2.0 > > Example output: > http://r2d2.webconverger.org/20

[dev] HTML5 screencasts

2012-10-21 Thread Kai Hendry
Hi guys, Thought I'd share a new screencast tool that I've written over the weekend: https://github.com/kaihendry/recordmydesktop2.0 Example output: http://r2d2.webconverger.org/2012-10-21/5seconds.html Might save you time struggling with ffmpeg. *ducks* Hopefully this will prompt Pancake to g

Re: [dev] slock 1.0 color patch

2012-10-21 Thread Yoshi Rokuko
--- Anselm R Garbe on Fri, 19 Oct 2012 19:47:06 +0200 --- > On 19 October 2012 13:56, ilf wrote: > > I've been using this ever since it was posted here. Unfortunately, 1.0 is > > still the current release, without it. Any plan to release a 1.1 with this? > > You're right. There should be