2.1 Design and Process

2006-05-15 Thread Jason Van Zyl
Hi, Responding to Trygve and Kenney from here (beaver suffered an outtage). Just looking at the PEPs (http://www.python.org/dev/peps/) and looks like a good idea. They have templates and my argument for the same format is the historical success of couching problems a la The Pattern Language as i

Re: 2.1 Design and Process

2006-05-15 Thread Jason Van Zyl
On 5/15/06, Jesse McConnell <[EMAIL PROTECTED]> wrote: I think this is a great idea, it would be a good exercise to go through the existing ideas that are slated and clean them up in a clear well reasoned way. the limited amount in the queue at any one point in time is probably a good idea as w

Re: 2.1 Design and Process

2006-05-15 Thread Jesse McConnell
I think this is a great idea, it would be a good exercise to go through the existing ideas that are slated and clean them up in a clear well reasoned way. the limited amount in the queue at any one point in time is probably a good idea as well...force the asking of the tough questions and whatnot

Re: 2.1 Design and Process

2006-05-15 Thread Trygve Laugstøl
Jason van Zyl wrote: Hi, I was just looking at the wiki for the 2.1 design stuff and was wondering if we could use a common format for each issue? I was thinking that we may borrow from a Pattern Language and for each issue have a Context, Problem, Solution, and maybe Implementation Detai

Re: 2.1 Design and Process

2006-05-14 Thread Kenney Westerhof
On Sun, 14 May 2006, Jason van Zyl wrote: [snip] > I think this would make it easier for each person to grok if we had a > common pattern. And common patterns is what we're about. True, although you have to read the entire issue to completely understand it, so for me personally it doesn't matt

2.1 Design and Process

2006-05-14 Thread Jason van Zyl
Hi, I was just looking at the wiki for the 2.1 design stuff and was wondering if we could use a common format for each issue? I was thinking that we may borrow from a Pattern Language and for each issue have a Context, Problem, Solution, and maybe Implementation Details. So for something