Partially answering to myself ...
Luc Maisonobe a écrit :
> Hello,
>
> I am writing a new Vector3DFormat class in the spirit of the
> ComplexFormat class for input/output.
>
> Since some parts are common (parsing one component, handling locales), I
> have extracted a CompositeFormat base class f
Hello,
I am writing a new Vector3DFormat class in the spirit of the
ComplexFormat class for input/output.
Since some parts are common (parsing one component, handling locales), I
have extracted a CompositeFormat base class from ComplexFormat and will
use it as the base class for Vector3D and perh