Reported upstream here:
https://gitlab.gnome.org/GNOME/mutter/-/issues/3788
I tested Ubuntu 24.10 and could not reproduce the issue there.
I also realized that it doesn't matter whether the mouse cursor is over
the window or not.
** Bug watch added: gitlab.gnome.org/GNOME/mutter/-/issues #378
I don't see a significant difference in CPU usage before and after the
change. My mouse's polling rate is 129Hz, according to the evhz tool.
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The issue does not occur after setting
MUTTER_DEBUG_KMS_THREAD_TYPE=user.
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https://bugs.launchpad.net/bugs/2087879
Title:
Frame rate drops when moving mouse over window
Public bug reported:
When moving the mouse cursor over a window displaying vsync'd graphics
(e.g., glxgears), the frame rate drops from 60 FPS to around 40 FPS, and
the animation becomes visually slower. This slowdown takes up to a few
seconds to begin once the mouse movement starts, and recovers
I was getting poor latency on my system with an "Intel Corporation
Wireless 8265 / 8275" adapter because Geoclue was initiating scans
nearly continuously. This is caused by a bug which was fixed in a
Geoclue 2.5.7:
https://gitlab.freedesktop.org/geoclue/geoclue/-/commit/7b52291b6e45fbb93604b838a0b
Public bug reported:
When opening an image, the zoom level is displayed as 100%, but the
image is visibly blurry from being slightly zoomed out. There are a few
pixels of black bar on the right and left edges of the image. Expanding
the window vertically lets the image display at 1:1 zoom.
This o
Public bug reported:
Compiz causes noticeable vertical tearing (NOT horizontal tearing)
inside windows. It appears that there's a column ~450 pixels wide near
the left side of the screen that is redrawn at a slightly different
time. I first noticed this when scrolling and switching tabs in Chrome
Public bug reported:
When a window is opened, it may be placed with several pixels of its
bottom edge cut off on the bottom of the screen. Reproduce by opening
new windows until a window is placed on the bottom edge, the bottom of
the window will be cut off every time.
I'm using Unity in a fresh
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