Hi all - sorry for the slow reply and thanks for your input here. Briefly,
simplicity is the overriding criteria here.
fontconfig should be ok but should be optional. I'm not actually sure what it
gives us at this point - for a game a particular font is integral to the look
and feel. Please mer
Hello, Leo and Tim!
On Sat, Jan 23, 2010 at 11:11:41PM +0100, Leo 'costela' Antunes wrote:
> I imagine your focus on the Maemo platform will mean most Debian bugs
> won't really interest you guys, but as long as I can muster up some
> platform-agnostic patches, would you consider them for inclusio
Hi,
Thank you both Thomas and Tim for taking the time to address my points!
The package is currently being uploaded to Debian.
I imagine your focus on the Maemo platform will mean most Debian bugs
won't really interest you guys, but as long as I can muster up some
platform-agnostic patches, would
Hello!
Sorry for the late reply.
On Mon, Jan 11, 2010 at 01:11:06AM +0100, Leo 'costela' Antunes wrote:
> 1) There doesn't seem to be a better way to contact the developers than
> personal emails. I though about emailing the list[0], but the fact that
> there is only one unresponded email with pa
Hi Leo - thanks for your effort on this and apologies if I am slow at
responding. Some comments inline below...
personal emails. I though about emailing the list[0], but the fact that
> there is only one unresponded email with patches that didn't get
> included made me think this might not be the
Hi,
I'm trying to package Numptyphysics in Debian, but I've come across a
few issues.
1) There doesn't seem to be a better way to contact the developers than
personal emails. I though about emailing the list[0], but the fact that
there is only one unresponded email with patches that didn't get
in
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