Bug#496586: Numptyphysics Debian package

2010-02-13 Thread NumptyPhysics
Hi all - sorry for the slow reply and thanks for your input here. Briefly, simplicity is the overriding criteria here. fontconfig should be ok but should be optional. I'm not actually sure what it gives us at this point - for a game a particular font is integral to the look and feel. Please mer

Bug#496586: Numptyphysics Debian package

2010-01-24 Thread Thomas Perl
Hello, Leo and Tim! On Sat, Jan 23, 2010 at 11:11:41PM +0100, Leo 'costela' Antunes wrote: > I imagine your focus on the Maemo platform will mean most Debian bugs > won't really interest you guys, but as long as I can muster up some > platform-agnostic patches, would you consider them for inclusio

Bug#496586: Numptyphysics Debian package

2010-01-23 Thread Leo 'costela' Antunes
Hi, Thank you both Thomas and Tim for taking the time to address my points! The package is currently being uploaded to Debian. I imagine your focus on the Maemo platform will mean most Debian bugs won't really interest you guys, but as long as I can muster up some platform-agnostic patches, would

Bug#496586: Numptyphysics Debian package

2010-01-23 Thread Thomas Perl
Hello! Sorry for the late reply. On Mon, Jan 11, 2010 at 01:11:06AM +0100, Leo 'costela' Antunes wrote: > 1) There doesn't seem to be a better way to contact the developers than > personal emails. I though about emailing the list[0], but the fact that > there is only one unresponded email with pa

Bug#496586: Numptyphysics Debian package

2010-01-20 Thread numpty physics
Hi Leo - thanks for your effort on this and apologies if I am slow at responding. Some comments inline below... personal emails. I though about emailing the list[0], but the fact that > there is only one unresponded email with patches that didn't get > included made me think this might not be the

Bug#496586: Numptyphysics Debian package

2010-01-10 Thread Leo 'costela' Antunes
Hi, I'm trying to package Numptyphysics in Debian, but I've come across a few issues. 1) There doesn't seem to be a better way to contact the developers than personal emails. I though about emailing the list[0], but the fact that there is only one unresponded email with patches that didn't get in