Hi,
There's been some progress in the packaging of ufoai 2.2. Attached to
this mail is a wig and pen style debian.tar.gz archive containing the
debian dir and a quilt patch series. To build, unpack the archive and
run the get-orig-source target of debian/rules. This will build an
orig.tar by expor
On Tue, Feb 26, 2008 at 4:59 PM, Jon Dowland
<[EMAIL PROTECTED]> wrote:
> I'm happy to import a ./debian directory to the repository for you
> whilst you are going through the above process. I'll also happily apply
> patches to it (I'll read 'em first of course ;))
>
> Is the package at getdeb
On Mon, Feb 25, 2008 at 01:09:32PM +0100, Teemu Ikonen wrote:
> Ok, does one need to be a DD in order to upload the debian-dir to the
> pkg-games SVN? Any other hints to using the SVN server than in
> http://wiki.debian.org/Games/SVN ?
You can check out but not commit anonymously to the pkg-games
On Mon, Feb 25, 2008 at 11:31:49AM +0100, Miriam Ruiz wrote:
> 2008/2/23, Cyril Brulebois <[EMAIL PROTECTED]>:
> > On 23/02/2008, Teemu Ikonen wrote:
> > > As for getting this game into Debian main, there seems to be still
> > > some issues with the licensing of some of the game content, mostly
>
On Mon, Feb 25, 2008 at 01:09:32PM +0100, Teemu Ikonen wrote:
> On Sat, Feb 23, 2008 at 11:32 PM, Cyril Brulebois
> <[EMAIL PROTECTED]> wrote:
> > On 23/02/2008, Yann Dirson wrote:
> > > > Why not just using the pkg-games svn to store the debian/
> > > > directory?
> > > It's just that there is
On 25/02/2008, Miriam Ruiz wrote:
> > Note that ftpmasters are OK with that ATM, but that -legal hasn't
> > reached the same conclusion.
>
> It's the ftpmasters who are responsible for taking that decision and
> the ones who have to reach the decision. debian-legal cannot do any
> official statemen
On Sat, Feb 23, 2008 at 11:32 PM, Cyril Brulebois
<[EMAIL PROTECTED]> wrote:
> On 23/02/2008, Yann Dirson wrote:
> > > Why not just using the pkg-games svn to store the debian/
> > > directory?
> > It's just that there is a debian/ tree in upstream SVN, because I
[...]
> I see. Common situation
2008/2/23, Cyril Brulebois <[EMAIL PROTECTED]>:
> On 23/02/2008, Teemu Ikonen wrote:
> > As for getting this game into Debian main, there seems to be still
> > some issues with the licensing of some of the game content, mostly
> > the textures it seems. There's also a question about the
> > DFS
On Sat, Feb 23, 2008 at 10:40:51PM +0100, Cyril Brulebois wrote:
> On 23/02/2008, Teemu Ikonen wrote:
> > As for getting this game into Debian main, there seems to be still
> > some issues with the licensing of some of the game content, mostly
> > the textures it seems. There's also a question abou
On 23/02/2008, Yann Dirson wrote:
> Damned, that's a problem - who decides ? Sounds like this would need
> a GR like for the FDL :)
FWIW, I'd assume it's OK to upload that into main, and that ftpmasters
would take appropriate actions in case something's (very) wrong with
that license. IANADD, IANA
On 23/02/2008, Teemu Ikonen wrote:
> As for getting this game into Debian main, there seems to be still
> some issues with the licensing of some of the game content, mostly
> the textures it seems. There's also a question about the
> DFSG-freeness of the CC licenses used for the content, mentioned
On Sat, Feb 23, 2008 at 06:34:45PM +0100, Teemu Ikonen wrote:
> If someone is looking for packages of this nice game, there is source
> package of version 2.2 at
> http://www.getdeb.net/release.php?id=1947
> which builds on lenny/sid if one upgrades the build depency of
> libcurl3-dev to libcurl4-d
Hi,
If someone is looking for packages of this nice game, there is source
package of version 2.2 at
http://www.getdeb.net/release.php?id=1947
which builds on lenny/sid if one upgrades the build depency of
libcurl3-dev to libcurl4-dev. As mentioned in the previous messages to
this bug, HawkNL is no
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