Re: problems with fluxbox after actualization to 1.3~

2011-03-06 Thread darkestkhan
> How can be scrolling needed with a higher resolution? :-? If you ever played RTS then I can tell that it is behaving like scrolling around map, if it helps > Better than guessing, why don't you tell us what's your current > resolution? Type "xrandr -q" in a console and put here the output. $ x

Re: problems with fluxbox after actualization to 1.3~

2011-03-06 Thread Camaleón
On Sun, 06 Mar 2011 16:19:48 +, darkestkhan wrote: > 2011/3/6 Camaleón: >> On Sun, 06 Mar 2011 14:15:42 +, darkestkhan wrote: >> >>> I have been using resolution 1280x760 for about 1 year now, and I >>> never > [ SNIP ] >> Too high or too low? As per your description, seems to be the lat

Re: problems with fluxbox after actualization to 1.3~

2011-03-06 Thread darkestkhan
2011/3/6 Camaleón : > On Sun, 06 Mar 2011 14:15:42 +, darkestkhan wrote: > >> I have been using resolution 1280x760 for about 1 year now, and I never [ SNIP ] > Too high or too low? As per your description, seems to be the latter. To high >> Is there any [ SNIP ] >> graphic driver - vesa >

Re: problems with fluxbox after actualization to 1.3~

2011-03-06 Thread Camaleón
On Sun, 06 Mar 2011 14:15:42 +, darkestkhan wrote: > I have been using resolution 1280x760 for about 1 year now, and I never > had any > problems with it, but after actualization of fluxbox ( to 1.3~ ) it > is behaving like this > resolution is too high - I have to scroll down screen to see

problems with fluxbox after actualization to 1.3~

2011-03-06 Thread darkestkhan
I have been using resolution 1280x760 for about 1 year now, and I never had any problems with it, but after actualization of fluxbox ( to 1.3~ ) it is behaving like this resolution is too high - I have to scroll down screen to see toolbar. Is there any way to correct this behavior, so that I can