Re: framebuffer-konsole

2001-11-01 Thread Noah Meyerhans
On Thu, Nov 01, 2001 at 02:03:37PM -0500, Justin R. Miller wrote: > > You have also to configure Lilo by initialising the 'vga' variable. > > I believe that I'm correct in stating that 'vga' corresponds to various > text modes, and 'video' corresponds to framebuffer modes. Not necessarily, as w

Re: framebuffer-konsole

2001-11-01 Thread BURLET Frederic
>framebuffer on konsole any howto. It exists a FrameBuffer-HOWTO ( in the /usr/doc/HOWTO/en-txt/ in the Debian GNU/Linux system) To use framebuffer on console, you have to recompile your kernel with experimental stuffs (activate-> Code maturity level options -> Prompt for experimental stuffs).

framebuffer-konsole

2001-11-01 Thread Patrick Schnorbus
hi, i'd like to use framebuffer on konsole, but i don't know what i have to do. i've searched in the www but i cannot find any howto. can anybody of you give me an instruction or a link? TIA patrick

Re: framebuffer-konsole

2001-11-01 Thread Gordon Fraser
Patrick Schnorbus ([EMAIL PROTECTED]) wrote: > > i'd like to use framebuffer on konsole, but i don't know what i have to do. > i've searched in the www but i cannot find any howto. > > can anybody of you give me an instruction or a link? http://www.linuxdoc.org/HOWTO/Framebuffer-HOWTO.html Ht

Re: framebuffer-konsole

2001-11-01 Thread Justin R. Miller
Thus spake BURLET Frederic ([EMAIL PROTECTED]): > To use framebuffer on console, you have to recompile your kernel with > experimental stuffs (activate-> Code maturity level options -> Prompt > for experimental stuffs). Then in the Console Driver section you have > to activate some options (expla