RE: xearth 1.0: fatal - unable to allocate enough colors

1998-11-14 Thread M.C. Vernon
> > > > Does anyone know how many colors I have if the depth is set at 8. Do not > > say 256 because I am not using that many colors to have 256 colors > > exhausted. > > 8bpp == 256 color > 16bpp == 16million > 32bpp == 32million I thought colours= 2^bpp so: 4bpp = 16 8bpp = 256 16bpp = 65,

RE: xearth 1.0: fatal - unable to allocate enough colors

1998-11-14 Thread Raymond A. Ingles
On Fri, 13 Nov 1998, Shaleh wrote: > In X Windows programming, each app asks for a colormap. If one app asks for a > large colormap, the window manager doles out whatever is left to everyone > else. > Netscape is also a big offender here. Yup. With only 256 colors, you're kind of limited. Som

RE: xearth 1.0: fatal - unable to allocate enough colors

1998-11-13 Thread Shaleh
You seem to be answering your own question. Stop running GNOME panel and see if the problem goes away. If it does, complain to the authors of GNOME panel. In X Windows programming, each app asks for a colormap. If one app asks for a large colormap, the window manager doles out whatever is left

RE: xearth 1.0: fatal - unable to allocate enough colors

1998-11-13 Thread Daniel Mashao
On Fri, 13 Nov 1998, Shaleh wrote: > > > > Does anyone know how many colors I have if the depth is set at 8. Do not > > say 256 because I am not using that many colors to have 256 colors > > exhausted. > > 8bpp == 256 color > 16bpp == 16million > 32bpp == 32million > > The problem w/ colormaps

RE: xearth 1.0: fatal - unable to allocate enough colors

1998-11-13 Thread Shaleh
> > Does anyone know how many colors I have if the depth is set at 8. Do not > say 256 because I am not using that many colors to have 256 colors > exhausted. 8bpp == 256 color 16bpp == 16million 32bpp == 32million The problem w/ colormaps is that some programs were not written well and use way

RE: xearth 1.0: fatal - unable to allocate enough colors

1998-11-13 Thread Daniel Mashao
On Fri, 13 Nov 1998, Shaleh wrote: > The "pepper noise" is esound loading. The color map issue is probably caused > by some programs in GNOME eating colors. Try loading xearth w/o GNOME running > and see if that helps. > > You failed to mention what window manager you are using. it is the wind

RE: xearth 1.0: fatal - unable to allocate enough colors

1998-11-13 Thread Shaleh
The "pepper noise" is esound loading. The color map issue is probably caused by some programs in GNOME eating colors. Try loading xearth w/o GNOME running and see if that helps. You failed to mention what window manager you are using. it is the window managers job to control the color palette.

Re: xearth

1998-02-23 Thread shaul
> I try to Install xearth, version 1.0 under Linux but I got an error > > message, which is"ld: cannot open -lXt No such file or directory" > " make: *** [xearth] error 1" I think that the loader is looking for a library that is not found on

Re: xearth

1998-02-21 Thread Noah L. Meyerhans
To solve that problem, you need to tell the compiler where to find libXt.so. Edit your Makefile and find all instances of the string '-lXt'. Insert -L/usr/X11R6/lib, or whatever the appropriate path is to the directory containing libXt.so. However, instead of building this program from source, yo

Re: xearth

1998-02-21 Thread Martin Bialasinski
Abou Anber <[EMAIL PROTECTED]> writes: > I try to Install xearth, version 1.0 under Linux but I got an error > > message, which is"ld: cannot open -lXt No such file or directory" > " make: *** [xearth] error 1" > Which debianpackage of x

Re: xearth

1998-02-21 Thread Daniel Martin at cush
Abou Anber <[EMAIL PROTECTED]> writes: > Dear Sir: > I try to Install xearth, version 1.0 under Linux but I got an error > > message, which is"ld: cannot open -lXt No such file or directory" > " make: *** [xearth] error 1" > > I'll be ap