> I'm having problems with XFree 4.0.1, NVidia drivers (I have a TNT2
> Elsa Erazor III, not available in the XF86Config), and Quake III. Quake
> 3 runs fine until I try to start a game. It load game media and all
> that other stuff, but as soon as I go into the real game it dumps me
> with a GL
I'm having problems with XFree 4.0.1,
NVidia drivers (I have a TNT2 Elsa Erazor III, not available in the
XF86Config), and Quake III. Quake 3 runs fine until I try to start a
game. It load game media and all that other stuff, but as soon as I go
into the real game it d
On Wed, Oct 18, 2000 at 11:17:18PM -0500, Brandt Dusthimer wrote:
> I'm having problems with XFree 4.0.1, NVidia drivers (I have a TNT2 Elsa
> Erazor III, not available in the XF86Config), and Quake III. Quake 3 runs
> fine until I try to start a game. It load game media and all that other
I originally had to comment them out because I hadn't compiled a kernel (and
therefore modversions.h wasn't there). Now that I learned from that stupid
mistake I deleted everything and tried again without editing anything. Do I
still get the dump? Yup. I'm beginning to think it is my video card
Why did you need to edit out moduleversions.h?
Did you get both the kernel and the GLX archives?
There are those who would have you believe that Brandt Dusthimer wrote:
> Yup. Did all of that. Do you think that editing the Makefile code so that
> it would not load moduleversions.h had anything
Yup. Did all of that. Do you think that editing
the Makefile code so thatit would not load moduleversions.h had anything to
do with this? The errorreported from Quake is this:XError of
failed Request: GLXBadRenderRequestMajor opcode of failed request: 142
(GLX)Minor opcode of failed requ
There are those who would have you believe that Brandt Dusthimer wrote:
> I'm having problems with XFree 4.0.1, NVidia drivers (I have a
>TNT2 Elsa Erazor III, not available in the XF86Config), and Quake III.
>Quake 3 runs fine until I try to start a game. It load game media and
>all that othe
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