In-Reply-To=<[EMAIL PROTECTED]>
Hi,
I tried recompiling libglide2, but it seems like V1-support was dropped
from the source-package, too. So I searched for a RPM with V1-support,
installed it, and now everything works as it used too!
Thanks for the answers, anyway.
greets,
markus
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On Tue, 2003-09-02 at 19:12, markus koller wrote:
> Hi,
> I've got an old Voodoo1 (Diamond Monster 3D) and I'd like to use it
> with X4.2. It worked without problems with X3.3 and Mesa, but I can't
> figure out how to get it to work again. I googled around a bit, and
> got only more confused, so I
Russell Shaw wrote:
markus koller wrote:
Hi,
I've got an old Voodoo1 (Diamond Monster 3D) and I'd like to use it
with X4.2. It worked without problems with X3.3 and Mesa, but I can't
figure out how to get it to work again. I googled around a bit, and
got only more confused, so I thought maybe I'd
markus koller wrote:
Hi,
I've got an old Voodoo1 (Diamond Monster 3D) and I'd like to use it
with X4.2. It worked without problems with X3.3 and Mesa, but I can't
figure out how to get it to work again. I googled around a bit, and
got only more confused, so I thought maybe I'd find help here.
XFree
On 01/12/02 Dennis Krinke did speaketh:
> with glide2:
> $ dpkg -l |grep -i glide
> ii glide2-bin 2001.01.26-1.1 Binaries for glide2.
> ii libglide2 2001.01.26-1.1 Graphics library for 3Dfx Voodoo based
> cards
I found libglide3 was required. Also, the 3D accel only works at 16-bi
#include
* Dennis Krinke [Sun, Dec 01 2002, 11:10:06AM]:
> and with a custom Kernel configuration:
> Character Devices
> Direct Rendering Manager (XFree86 DRRI suport)
> 3dfx Banshee/Voodoo3+
> (but, unfortunately, this seems to be tdfx, not 3dfx)
> > CONFIG_DRM=y
> > CONFIG_DRM_NEW=y
> > CONFIG_
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