On Sat, 8 Apr 2000, Cameron Matheson wrote:
> My friend is thinking about buying a Voodoo 2, but I told him I should
> make sure it will work in Linux. I had heard that the Voodoo 3 is hard
> to set up in X Windows. Will the Voodoo 2 work?
I think the question should be whether a particular c
> "Cameron" == Cameron Matheson <[EMAIL PROTECTED]> writes:
> Hey,
>
> My friend is thinking about buying a Voodoo 2, but I told him I
> should make sure it will work in Linux. I had heard that the
> Voodoo 3 is hard to set up in X Windows. Will the Voodoo 2
> wor
Alvaro Reguly wrote:
> Hello ..
>
> I've set up q2 and installed libglide2_2.4-3.deb but i can't get my
> monster II to work .. q2 works only in 320xsomething in
> +vid_ref soft not vid_ref gl.
I dont think version 2.4 can do voodo2 you need 2.53 or later for that.
Alvaro Reguly hat gesagt: // Alvaro Reguly wrote:
> I've set up q2 and installed libglide2_2.4-3.deb but i can't get my
> monster II to work .. q2 works only in 320xsomething in
> +vid_ref soft not vid_ref gl.
>
> I've read somewhere that i need to run q2 with a script called
> quake2.3dfxgl
On Tue, 27 Oct 1998, Alvaro Reguly wrote:
> Hello ..
>
> I've set up q2 and installed libglide2_2.4-3.deb but i can't get my
> monster II to work .. q2 works only in 320xsomething in
> +vid_ref soft not vid_ref gl.
>
> I've read somewhere that i need to run q2 with a script called
> quake2.3
Alvaro Reguly wrote:
> Hello ..
>
> I've set up q2 and installed libglide2_2.4-3.deb but i can't get my
> monster II to work .. q2 works only in 320xsomething in
> +vid_ref soft not vid_ref gl.
>
> I've read somewhere that i need to run q2 with a script called
> quake2.3dfxgl or something like th
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