Original Message
*Subject: * Re: MUD
*From: * Maude Summerside
*To: * Debian-user
*CC: *
*Date: * 2022-10-13 11:13 AM
I'm talking mostly about the
server software needed.
To make it more acceptable by a larger group of people, you could make it so
I don't know if it's still around, but there was a waffle bbs system that
could run on unix a while ago.
Jude "There are four boxes to be used in
defense of liberty:
soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)
.
On Sat, 15 Oct 2022, Roy J. Tellason
On Thursday 13 October 2022 11:13:49 am Maude Summerside wrote:
> I've found out that WWIV got ported to POSIX compatible OS and now runs
> completely under Linux, same goes for Synchronet BBS.
>
> There's Mystic BBS but didn't find source code.
> And there's the closed source BBBS (made in Finla
On 2022-10-13 09:30, mick.crane wrote:
> On 2022-10-13 13:03, Greg Wooledge wrote:
>
>> Originally, Multi-User Dungeon.
>>
>> http://catb.org/esr/jargon/html/M/MUD.html
>>
>> The one that I saw was set up as a sort of user-extensible text adventure
>> setting. I don't know how they've evolved
* Greg Wooledge [22-10/13=Th 08:03 -0400]:
>> Originally, Multi-User Dungeon.
>>
>> http://catb.org/esr/jargon/html/M/MUD.html
>>
>> The one that I saw was set up as a sort of user-extensible text
>> adventure setting. I don't know how they've evolved since then.
* mick.crane [22-10/13=Th 14:
On 2022-10-13 08:03, Greg Wooledge wrote:
> On Thu, Oct 13, 2022 at 08:57:28AM -0300, Eike Lantzsch KY4PZ wrote:
>> On Donnerstag, 13. Oktober 2022 00:08:35 -03 Maude Summerside wrote:
>>> Hi,
>>> Is there so user of the mailing list who operate or have interest in
>>> MUD style services ? Or ev
On Donnerstag, 13. Oktober 2022 10:30:36 -03 mick.crane wrote:
> On 2022-10-13 13:03, Greg Wooledge wrote:
> > Originally, Multi-User Dungeon.
> >
> > http://catb.org/esr/jargon/html/M/MUD.html
> >
> > The one that I saw was set up as a sort of user-extensible text
> > adventure
> > setting. I don
On 2022-10-13 13:03, Greg Wooledge wrote:
Originally, Multi-User Dungeon.
http://catb.org/esr/jargon/html/M/MUD.html
The one that I saw was set up as a sort of user-extensible text
adventure
setting. I don't know how they've evolved since then.
"up"
"you cannot go that way"
"drop cloak".
On Thu, Oct 13, 2022 at 08:57:28AM -0300, Eike Lantzsch KY4PZ wrote:
> On Donnerstag, 13. Oktober 2022 00:08:35 -03 Maude Summerside wrote:
> > Hi,
> > Is there so user of the mailing list who operate or have interest in
> > MUD style services ? Or even who have some knowledge of solutions
> > usin
On Donnerstag, 13. Oktober 2022 00:08:35 -03 Maude Summerside wrote:
> Hi,
> Is there so user of the mailing list who operate or have interest in
> MUD style services ? Or even who have some knowledge of solutions
> using Unix/Linux based BBS ?
>
> I'd like to setup such service.
> Thanks
I'm afra
"Soul Computer" <[EMAIL PROTECTED]> writes:
>>> It would seem to me that Debian could have a
>>> Shell that looked and acted an awful lot like a
>>> MUD created, with applications representing
Well, there's something that might be a good jumping-off point. ;)
mooix is a MUD (a MOO, technically) t
> On Thursday 31 October 2002 09:50, Soul Computer wrote:
> > It would seem to me that Debian could have a
> > Shell that looked and acted an awful lot like a
> > MUD created, with applications representing
> > spells and objects being added with processes
> > representing the player characters. T
On Thursday 31 October 2002 09:50, Soul Computer wrote:
> It would seem to me that Debian could have a
> Shell that looked and acted an awful lot like a
> MUD created, with applications representing
> spells and objects being added with processes
> representing the player characters. The
> directo
On Thu, Oct 31, 2002 at 09:50:32AM -0800, Soul Computer wrote:
> It would seem to me that Debian could have a Shell that looked and
> acted an awful lot like a MUD created, with applications representing
> spells and objects being added with processes representing the player
> characters. The dire
On Mon, Oct 07, 2002 at 08:00:29AM -0700, Soul Computer wrote:
> I was wondering if anyone would know where I
> could find "MUD" game engines for Linux.
At one stage I got CircleMUD by Jeremy Elison (or something like that)
to compile and work fairly well under debian.
--
David Purton
[EMAIL P
> On Mon, Oct 07, 2002 at 12:21:49PM -0700, Derek
> Gladding wrote:
> > On Monday 07 October 2002 08:00 am, Soul
> Computer wrote:
> > > I was wondering if anyone would know where
> I
> > > could find "MUD" game engines for Linux.
> > >
> > > Please "Reply All" when you reply to make
> certain
> >
> On Monday 07 October 2002 08:00 am, Soul
> Computer wrote:
> > I was wondering if anyone would know where I
> > could find "MUD" game engines for Linux.
> >
> > Please "Reply All" when you reply to make
> certain
> > I get any information you send my way.
> >
> > Thank you very much for any help
> On Monday 07 October 2002 08:00, Soul Computer
> wrote:
> > I was wondering if anyone would know where I
> > could find "MUD" game engines for Linux.
> >
> > Please "Reply All" when you reply to make
> certain
> > I get any information you send my way.
> >
> > Thank you very much for any help yo
On Mon, Oct 07, 2002 at 12:21:49PM -0700, Derek Gladding wrote:
> On Monday 07 October 2002 08:00 am, Soul Computer wrote:
> > I was wondering if anyone would know where I
> > could find "MUD" game engines for Linux.
> >
> > Please "Reply All" when you reply to make certain
> > I get any informati
On Monday 07 October 2002 08:00 am, Soul Computer wrote:
> I was wondering if anyone would know where I
> could find "MUD" game engines for Linux.
>
> Please "Reply All" when you reply to make certain
> I get any information you send my way.
>
> Thank you very much for any help you can give me.
>
On Monday 07 October 2002 08:00, Soul Computer wrote:
> I was wondering if anyone would know where I
> could find "MUD" game engines for Linux.
>
> Please "Reply All" when you reply to make certain
> I get any information you send my way.
>
> Thank you very much for any help you can give me.
>
by
Jack Sonnie said:
> I have the source
> code for the program, but it just says to type "make" and cross your
> fingers...
I hate (lack of) documentation like that...
> From what I can tell, "make" must be either a Unix compiler or
> was in the original Linux...
Uh... No. Make coordinates the
On: Fri, 14 Aug 1998 16:41:23 -0400 David L Kocher writes:
>
> Hi, I'm coding for a mud and I've run into some problems porting it to
> Debian...
>
> The write functions seems to be different... my previous declaration
> gave it's vars as
>
> (( int fd, char *buf, int nbyte ))
>
> The Debian de
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