> But it is the game I left before. There are only two AI plaiers
> except than mine. What do I have to to to restart from a saved
> state. Moreover, is there a way to reload a game without leaving
> the server?
>
> Any hint to a part of documentation would be suffice as well.
>
> Kind regards
On Thu, Jul 22, 1999 at 01:55:50PM +0200, Martin Bialasinski wrote:
> >> "Andreas" == Andreas Tille <[EMAIL PROTECTED]> wrote:
> Andreas> Does anybody have an idea what to do or do I have to
> Andreas> subscribe to the freeciv mailing list?
> Either that, or file a bugreport on the Debian packag
>> "Andreas" == Andreas Tille <[EMAIL PROTECTED]> wrote:
Andreas> Does anybody have an idea what to do or do I have to
Andreas> subscribe to the freeciv mailing list?
Either that, or file a bugreport on the Debian package, describing the
problem and the patch. The maintainer will forward it ups
Hello,
I did further investigations, why freeciv diesn't work on my
machine at home. I traced down the source and found the
exact position in the code, where the problem occures. I
appended a little patch which includes two "printf"-lines
into xmain.c of FreeCiv-1.7.2. It is exactly the same pr
On Fri, 16 Jul 1999 12:52:31 +0200, Nils Rennebarth wrote:
> > I tried several times to get freeciv working but failed each time
> > because civclient stops with SIGSEGV.
> Upgrade your xpm library and file a bug report against civclient to make
> it
> need xpm >= 3.4j
~> dpkg --status xpm4g
Packag
On Fri, Jul 16, 1999 at 12:45:56PM +0200, Andreas Tille wrote:
> I tried several times to get freeciv working but failed each time
> because civclient stops with SIGSEGV.
Upgrade your xpm library and file a bug report against civclient to make it
need xpm >= 3.4j
Nils
--
Plug-and-Play is really n
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