Andrea Vettorello wrote:
Ah ok, so no configuration script that i'm aware of.
I mean, you can configure your boot loader (Grub or Lilo) to pass the
needed option to the kernel to enable the framebuffer with resolution,
depth, draw strategies and so on, or if 60 Hz refresh rate is enough
for you, yo
cga <[EMAIL PROTECTED]> wrote:
> >Probably you need to install at least "fbset" package.
> >
> >
> No, I was referring to a Debian config script. The switch to graphical
> console takes place very early on in the boot process and the code has
> to be a functional part of the kernel (compiled-in
On Mon, 06 Dec 2004 15:45:40 -0500, cga <[EMAIL PROTECTED]> wrote:
> Andrea Vettorello wrote:
>
>
>
> Thanks much for your reply.
>
> >In /boot you should find the config used to compile the kernel, i'm
> >not quite sure if is the same for Woody, anyway you can look in
> >/usr/share/doc/kernel-
Andrea Vettorello wrote:
Thanks much for your reply.
In /boot you should find the config used to compile the kernel, i'm
not quite sure if is the same for Woody, anyway you can look in
/usr/share/doc/kernel-image-2.4-X where you should find all the info
you need.
About the only place I didn't thin
On Sun, 05 Dec 2004 15:31:10 -0500, cga <[EMAIL PROTECTED]> wrote:
> I followed the directions in the Debian installation manual (section
> 3.7) to install woody from an existing RedHat system and everything went
> very smoothly. The only annoyance is that the graphical console was not
> enabled by
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