Tshepang Lekhonkhobe wrote:
>Hello,
>
>Does anyone know why FLOSS programmers haven't built superb 3D games, say ones
>comparable to titles like 'Halo' or 'Burn-Out'?
>
>I'm not sure how tough it is to create high-profile games like these two, but
>I believe that it can't be as tough as something
Tshepang Lekhonkhobe wrote:
> Does anyone know why FLOSS programmers haven't built superb 3D games, say ones
> comparable to titles like 'Halo' or 'Burn-Out'?
There are some exceptions, seems like the 3D deathmatch game Nexuiz
will be entirely GPL. Looks quite good too...
http://www.nexuiz.com/
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Tshepang Lekhonkhobe wrote:
> Hello,
>
> Does anyone know why FLOSS programmers haven't built superb 3D games, say ones
> comparable to titles like 'Halo' or 'Burn-Out'?
>
Money.
> I'm not sure how tough it is to create high-profile games like these two, but
> I believe that it can't be as tough
Hello,
Does anyone know why FLOSS programmers haven't built superb 3D games, say ones
comparable to titles like 'Halo' or 'Burn-Out'?
I'm not sure how tough it is to create high-profile games like these two, but
I believe that it can't be as tough as something like OpenOffice.org or
(especially)
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